tumira's Forum Posts

  • Arima

    Wow. 400MB. Maybe using Spriter could lower your mem usage ? However right now it does not support CocoonJS yet. Maybe can try to ask lucid ?

  • Arima

    How much memory does your game use ? Whats the value in the construct 2 editor ?

    Thanks

  • Clay.io, mopub, Leadbolt

  • Link to .capx file (required!):

    https://dl.dropboxusercontent.com/u/65841566/R143TextboxOnFocusedKeyboardStuckBug.capx

    Steps to reproduce:

    1. Add a sprite with platformer behavior

    2. Add wrap behavior ( to Viewport) to player

    3. When player "on floor" simulate jump.

    4. Set default control to "No"to the platformer

    5. Add textbox and sprite("Restart") when click the sprite Restart layout.

    6. Set textbox to "set focused" when player hit the EndMarker.

    7. When click left will simulate left

    8. When click right will simulate right.

    9. Open my capx

    10. Play the game(just press left until you see the textbox message)

    11. Click on "Restart" (Dont press anything on the keyboard)

    12. Player will stuck "simulate left".

    Observed result:

    Player will stuck "simulate left" until you press left again once. This problem occurs if I put to "default control" to no. If I set it to "Yes" it wont occur.

    Expected result:

    Player will jump up and down in the middle when restart layout.

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack:

    Windows 8

    Construct 2 version:

    R143

    *Note, when I develop my games using MelonJS I found a horrible keyboard problem with my laptop (Keyboard ghosting- hardware problem or limitation). I dont have any other laptop to test if this is a hardware bug on my laptop or Construct 2.

        

    Sorry to spam your forum.

  • newt ,thanks for the suggestion. Again, I have my reasons to try and do this. It is a bit bizarre. But it meets my requirement. The capx is just an example, I wont be doing stuff exactly like that in the projects.

  • Ashley

    Thanks for implementing the fix. I have my own reasons why I`m doing stuff like this in the first place.

  • hdnine only way to fix it for now is to reset dialog screen in preferences

  • Link to .capx file (required!):

    https://dl.dropboxusercontent.com/u/65841566/R143DialogBoxLoadDataURIBug.capx

    Steps to reproduce:

    1. Use some png example https://dl.dropboxusercontent.com/u/65841566/SpriteFont_Andy_Bold_%2824%29_%5BLeft%2C0%2C0%2C0%5D_35x35.png

    2. Go to http://websemantics.co.uk/online_tools/image_to_data_uri_convertor/   and convert to data uri

    3. Create new project

    4. Add 1 Sprite Object

    5. In event add System->"On Start Of Layout"

    6. add action "Sprite"->"Load Image from URL"

    7. Paste the data URI in dialog box.

    Observed result:

    The dialog box become too big until the "OK" "Cancel" "Back" button is missing. Even if I press enter after that, all dialog box will be broken and I have to end construct 2 in task manager. I have to open construct 2 preferences and click reset dialog.

    If you open my capx file, just open it in construct and click on the event of "load image from url" to open the dialog screen. After that my construct is unstable.

    Expected result:

    Everything should be fine. Maybe add vertical scroll and horizontal scroll into the textbox in dialog screen ?

    Browsers affected:

    Chrome: no

    Firefox: no

    Internet Explorer: no

    Operating system & service pack:

    Windows 8

    Construct 2 version:

       R143

  • The "Or" changes seems to break few games. I've read somewhere that someone else also have problems with the changes. One of the solution maybe need to refer to Ashley . Why not post at Bugs section ?

  • Link to .capx file (required!):

    dl.dropboxusercontent.com/u/65841566/R143LayerInitialVisibilityBug.capx

    Steps to reproduce:

    1. Create 2 layer

    2. 1 layer("layer 1") is set to initial visibility to "invisible"

    3. Add 1 spriteA to "layer 0", add 1 spriteB to "layer 1"

    4. Click spriteA will show "layer 1" hence will also show spriteB

    5. Click spriteB will restart layout.

    Observed result:

    "layer 1" even after restart will still show or visible

    Expected result:

    "layer 1" should be invisible after restart layout.

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack:

    Windows 8

    Construct 2 version:

    R143

  • Alpro, for now just export the key frames as png and use it in Construct ?

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  • Ashley or Tom .

    Please update the manual.

  • Nijek

    There is one alternative and open source tool and it is free.

    Still under development. Can export to HTML5 and native (Linux,Mac,Win).

    Just in case you or anyone interested.

    http://www.compilgames.net/

    Kinda like clone to Construct 2.

  • Ashley

    Any news on easily change the game icon via construct 2 ?

    Thanks

  • andreyin

    Thank you very much.

    This is for windows only right ? How do we protect our assets if we want to distribute it in linux or mac ?

    How to use the hash plugin to check the md5 sum of the package.nw ?

    Thanks again.