Tumbles's Forum Posts

  • 7 posts
  • Thanks guys for all your help!

    Yes, it seems lower resolution sprites still have roughly the same performance! Of course, I'd always avoid using sprites that large, but it is nice to know for the future.

  • Hi!

    I've been wondering about the performance of low-resolution sprites. Let's say I have a large 1920x1080 sprite as my background. If I were to change that image's native size to about a quarter of that, then resize it in the layout back to 1920x1080, would performance increase accordingly? Or would it stay the same since the image is still being rendered at the same size?

    Sorry to post such a simple sounding question, but I couldn't find any straightforward answers anywhere. Thanks for your help!

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  • You just saved my life. Cheers!

  • Absolutely perfect! Thanks, Asmodean. You're a life saver.

  • Hey guys,

    In my game, members of a family are visible only when the mouse is overlapping them. However, if the mouse is overlapping two members of the family at the same time, I only want the most recently touched object to be visible. Basically, so that only one member of the family can be visible at one time. Is this possible?

    At the moment, I have:

    If mouse is overlapping family --> set family opacity to 100

    If mouse is not overlapping family --> set family opacity to 0

    Fairly simple, but I can't think of a way to accomplish what I need. If anyone is able to help, I would really appreciate it.

  • Hi guys!

    I've been lurking around the forums here for a while, but I've never needed to post a topic because I can usually find solutions to my problems by searching, but no luck this time.

    I can't seem to make Local Storage events work when I export to Cordova, and publish the game to Crosswalk via Intel XDK. Is this my fault, or is Local Storage not suited for Android yet?

  • Hi, I tried implementing the Clay.io plugin for a leaderboard in my game, but the website said that the API will be deprecated after May 1. Does that mean that the plugin won't work after May 1? Obviously I don't wanna use it if it'll only work for a couple of months.

  • 7 posts