I am currently learning how to properly place down map assets for a top down 2d rpg i will be making for a project, I finally understood how to manipulate z-layers to create depth when creating a thicket of forestry, however.
I noticed when creating a small mountain range with a water fall is that whenever i slightly scroll across my screen, the placement of my tiles such as the waterfall start to move along with me as if its pseudo 3D.
Is this because of how i am using z layers or is there another reason why this is happening. I don't know how else to explain or to fix it.
giphy.com/gifs/P044HIeihctUymIDKr GIF to try to show what i am trying to ask about. specifically look at the 2 small plants on the right side, or the waterfall.