Triforce's Forum Posts

  • So after i exported the files from Construct 2,

    I built the app in Intel XDK (I haven't signed it as I am just testing things)

    when I try to install it on phone I get Parsing error.

    I don't see what I am doing wrong

    Checked this video :

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    Can it be that my phone runs Android 6.0.1 ?

    If it is, how do I change that in the Intel XDK ?

  • Or should I just be able to see the banner after the IntelXDK ?

  • I tried this

    But cant get it to work

    Also is this correct?

    ----

    I expect a test banner to appear when I am in debug/play layout?

  • I have searched, most threads are from 2012, Some say "960 x 640?" Which seems small since a few phones are 1440 x 2560 pixels.

    Thank you

    If I would so want to make a mobile game with Scirra, what screen size should I use?

    Looking at landscape.

    As example, Mobile game in landscape mode.

    Map needs to be bigger than just a screen size, but how do I know what the user will see on the phone? (Will they see everything in the marked area? " - - - - - - - -"

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  • How to I implent google ads to my game though their SDK?

    ()

    How do I export to android ? .APK

  • Ok problem is now solved, took me some time but I got it to work, can be closed now

  • Got the characther to move diagonal now aswell, still haven't found how to shoot in the face direction, someone?

  • Im new, totally new to this.

    Im looking thought the example projects that Scirra provide.

    On the project "Ghost Shooter" so is this a command

    Set angle toward (Mouse.X, Mouse.Y)[/code:3qep5t8q]
    
    I want it to set angle towards the direction you are facing, how do I do this?
    
    ____________________
    
    I have added a touch controll to the game now, took sometime but I got it to work, I have tried to set the angle towards player.x & player.y, I do believe it works BUT. I need my characther to rotate with movement somehow
    
    ____________________
    
    The touch controlls is also just up, down, left, right, so no diagonal yet? have to find a way to fix that