TornadoEagle's Forum Posts

  • 12 posts
  • I love a show called

    Breaking The Magician's Code Magic's Biggest Secrets Finally Revealed

    which is about a show of The Masked Magician named Val Valentio showing magic tricks being performed and then he exposes how the secrets of the magic tricks are with the help of the narrator and most often (though not always) one or more of His female assistants.

  • #1: If I buy Construct 2 on Steam can I still upload my games I make to scirra website or no?

    #2: If I buy Construct 2 second most expensive version on Steam will it come with absolutely (unrestrictedly) all exporting game abilities as the second most expensive version of Construct 2 not bought from Steam?

    #3: Almost the exact same question as #1: up above but replace 2 with 3.

    #4: Almost the exact same question as #2: up above but replace 2 with 3.

    #5: If I make an HTML 5 game with Construct 2 will I be able to have in such a game people able to load external resources to put in the game?

    #6: If I make a windows .exe game with Construct 2 will I be able to have in such a game people able to load external resources to put in the game?

    #7: Like question #1: up above but with most expensive version of either Construct 2 or Construct 3.

    #8: Like question #2: up above but with most expensive version of either Construct 2 or Construct 3.

    Thank you all for your answers in advance - Jason

  • virustotal.com can scan files, file etc.

    Most excellent

    Hypercam 2.0

    settings when recording a tutorial

    or showing a downloading of an example

    to scan it to prove its and its installer (if any) and any other files that come with example are safe are:

    Screen Area
    Start X0 Start Y0
    
    Box left of the text
    Show rectangle around recorded area
    have a checkmark in it by click on it
    
    Circular thing left of the text
    Iconize HyperCam Window to the Task Bar
    have a circular mark in it by clicking on it
    rest in Screen Area left alone and unchecked and uncircle checked.
    
    AVI File
    AVI File Name: Destination and filename example
    C:\Documents and Settings\Admin\Sarah's Folder\Sarah Plays Breath of Fire for SNES part 1 of 28.avi
    
    Square box left of the text
    Add sequential to the filename
    does not have a checkmark
    
    Rate in Frames per Second, Record:5 Playback:5
    Cursor/Full frame capture ratio 1 (1 to capture every frame)
    Key frame every 100 frames
    
    Video Compressor: -- Auto Select - Strongly Recommended!
    
    Sound
    Only if you want sound in your video have square box left of the text
    Record sound from
    by clicking on it.
    
    Record sound from Microphone (Realtek High Defini
    Number of channels:2 - Stereo
    Sample size:16 bit
    Sample rate:11025 Samples per sec.
    
    Left rest alone.
    [/code:eo9fj43k]
    
    To all who know how will you please record with HyperCam 2.0
    a tutorial on how to make in a game itself the ability to have external resources load
    and then the variable used to load each resource gets saved
    such as a Game Maker Language (GML) made up example below:
    [code:eo9fj43k]
    typed_up_destination = get_string("Example C:\Documents and Settings\George Music\",0);
    my_sound_load1 = sound_replace(sound0,typed_up_destination+Misty.mp3,0,1);
    ini_open("External Resources And Other Game Stuff.ini");
    ini_write_real(typed_up_destination,typed_up_destination,typed_up_destination);
    ini_write_real(my_sound_load1,my_sound_load1,my_sound_load1);
    ini_close();
    [/code:eo9fj43k]
  • Try Construct 3

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  • You can chat about, request etc. Construct 2 examples, games etc.

    GML stands for Game Maker Language

    I request a YouTube video that shows how to make a game with Construct 2

    to where you can in the game itself load an external resource.

    ^ Example GML of what I am talking about:

    global.Sound0_sound_to_load_first_and_then_be_heard_in_game = "C:\Jessica\Mai.mp3";
    global.Sound1_sound_to_load_first_and_then_be_heard_in_game = get_string("Type up destination and file",0);
    [/code:1u1v4f81]
    
    If such a YouTube video is made as up above in this post does mention please post such a YouTube video link in this thread, thank you.
  • Excluding state both Address 1 and also Address 2 are just made up examples.

    If I put in online an address to deliver pizza too but I do not live their but just visiting is it permitted as far as the website's rules are concerned?

    For example if I live at

    4017 South 2000127 West

    Tornado Apartments Apartment #13

    Melissa City, Utah 88888

    but I am playing poker at a friend's house at

    5555 North 217 East

    Kylee Apartments Apartment #99

    Lilly City, Utah 77777

    would it be okay to have the deliver to address changed from

    Melissa City up above address to Lilly City up above address?

  • Please feel free to talk about, bust etc. myths, misconceptions etc. anyone knows of.

    Here is one myth I will bust in this post.

    Myth #1: It is absolutely (unrestrictedly) impossible to get something from nothing.

    Fact #1: False. That which has always existed came from absolutely nothing.

    For example the fact that the singing sounding voice to the song

    The Way It Is by Bruce Hornsby and The Range

    is an always existant fact that came literally from nothing.

  • Basically my question is how do I make a game to where in that game people can load external resources?

  • Basically in a game made with Construct 2 something like

    sound1 = sound_replace(sound);
    play_sound(sound1);
    [/code:2tlrm3kn]
    You can look up sound_replace on google.com
    
    @Tom
    
    @Ashley
  • Also absolute means unrestricted and also absolutely means unrestrictedly.

    #1: When will Construct 3 be buyable on Steam?

    #2: If Construct 3 is bought on Steam what will be absolutely all exporting possibilities someone can use the bought version of Construct 3 to export a game to?

    #3: Like #2: up above but not purchased on Steam?

    #4: Can a person who purchases Construct 3 either on Steam or elsewhere make a game to where in the game external resources can be loaded?

    #5: Where can I download Construct 3?

    #6: Will Construct 3 come with the ability to use codings?

  • Regarding Construct 2 if someone buys Construct 2 from Steam does Construct 2 bought from Steam come with absolutely (unrestrictedly) all exporting possibilities as Construct 2 bought elsewhere?

  • Basically in Construct 2 how do I do

    A1:

    if (how_many_pizzas_I_have == my_hp) //if variable how_many_pizzas_I_have is equal to my_hp
    {
     x += 5; //go right by five pixels;
    }
    [/code:21yfj77u]
    
    B1:
    [code:21yfj77u]
    if (instance_exists(100012)) //if in room an instance of an object with id 100012 does exist
    {
      if (instance_exists(100711)) //if in room an instance of an object with id 100711 does exist
      {
        if ((100711).hp == (100012).my_money)) //if instance of an object that has id of 100711 has variable hp that is equal to variable my_money of instance of an object that has id of 100012
        {
            (100711).y -= 17; //instance of an object with id of 100711 goes down by 17 pixels
        }
      }
    }
    [/code:21yfj77u]
    
    Also regarding Construct 2 if someone buys Construct 2 from Steam does Construct 2 bought from Steam come with absolutely (unrestrictedly) all exporting possibilities as Construct 2 bought elsewhere?
  • 12 posts