virustotal.com can scan files, file etc.
Most excellent
Hypercam 2.0
settings when recording a tutorial
or showing a downloading of an example
to scan it to prove its and its installer (if any) and any other files that come with example are safe are:
Screen Area
Start X0 Start Y0
Box left of the text
Show rectangle around recorded area
have a checkmark in it by click on it
Circular thing left of the text
Iconize HyperCam Window to the Task Bar
have a circular mark in it by clicking on it
rest in Screen Area left alone and unchecked and uncircle checked.
AVI File
AVI File Name: Destination and filename example
C:\Documents and Settings\Admin\Sarah's Folder\Sarah Plays Breath of Fire for SNES part 1 of 28.avi
Square box left of the text
Add sequential to the filename
does not have a checkmark
Rate in Frames per Second, Record:5 Playback:5
Cursor/Full frame capture ratio 1 (1 to capture every frame)
Key frame every 100 frames
Video Compressor: -- Auto Select - Strongly Recommended!
Sound
Only if you want sound in your video have square box left of the text
Record sound from
by clicking on it.
Record sound from Microphone (Realtek High Defini
Number of channels:2 - Stereo
Sample size:16 bit
Sample rate:11025 Samples per sec.
Left rest alone.
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To all who know how will you please record with HyperCam 2.0
a tutorial on how to make in a game itself the ability to have external resources load
and then the variable used to load each resource gets saved
such as a Game Maker Language (GML) made up example below:
[code:eo9fj43k]
typed_up_destination = get_string("Example C:\Documents and Settings\George Music\",0);
my_sound_load1 = sound_replace(sound0,typed_up_destination+Misty.mp3,0,1);
ini_open("External Resources And Other Game Stuff.ini");
ini_write_real(typed_up_destination,typed_up_destination,typed_up_destination);
ini_write_real(my_sound_load1,my_sound_load1,my_sound_load1);
ini_close();
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