tonycrew's Forum Posts

  • Thanks for these, been away from construct for 2 years nearly and wow how this community has grow

  • MSave is just what I named the variable this can be anything you want that goes with your game. So for me its the Money Variable.

  • No sorry i didnt get round to doing this but there are someother demos and plugins that will help with this.

  • Hi i added a text box on my app it shows up in preview on windows, but isn't in my build from cocoon..? i am using it for input of numbers which works great in windows, but like i say it don't show in my compiled android app using cloud/cocoon...? any ideas, if this can't be used what other way of doing this do i have..? do we have access to androids keyboard..?

  • I do if i dont have wireless dongle fitted to my pc.... For me to preview on my Tablet it runs through my router and then send it to my tablet.

    There's nothing to install to run via usb, ADB can be in the C2 Directory and is Free, All android devices have ADB Client installed as part of the OS that makes it easy for them to push, retrieve and run files via USB.

    I just thought it would another option for end users to test games that would require a very small amount of code from your side.

    Other wise i have to go and use Phonegap/appmobi, or Cocoon apps to complie, then copy the APK file to my tablet just to check a small change.

  • OK thanks i have looked at that option but havent tried it yet, but i just thought the USB option is great to use on Game Maker for me as i'm not always working at a computer that has internet connection.

  • Ok i know ash and the team are very very busy, but one request i'd like to ask if it's possible to implement is, on Game Maker Studio if your Android device is connected via usb and is in debugging mode, you can test your game straight away without having to use wifi, this makes game testing really fast for speed checks etc, is this not a possiblity with C2 maybe at some point, all thats needed is ADB and a small script to push and run the file..?

  • Thanks for the replies, i'll check the tutorial as well.

  • Hi i have my game setup so that when you hold theleft mouse button down it adds 1 to a variable called Power and the longer you hold the left mouse in the more power you have, which works fine, but how do i slow it down the power goes up to fast, so say it adds 1 to the power every 0.2 seconds..?

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  • Today i caught my first toooob !!!!!

  • me too

  • You could just tell it to rotate on collision with an invisible object, so it never actually touches a wall, you could set angles of 0,90,180,270 and get it to either pick one at random, but this could create a bounce action, or get it to check for invisible object is within say 2 pixles then rotate.

  • Great plugin thanks.

  • thanks i will try that.

  • I tried a simple game and used Phonegap and Appmobi to create APK's and for me appmobi run at full speed, where as phonegap was running at about 40% speed, the simple game had no sound, but was just a simple spawning of balls that drop down the screen and you touch to destroy, so for me at least appmobi seems to run alot better.

    Can anyone tell me what settings for screen res, and which full screen mode they use.