Colludium Hi, I rewrite my game from Box2DPlus to LFJS and It works very well :-) ... I have some questions:
1) Previous behavior has "linear velocity clamp" and "max velocity", how to made speed limit with LFJS?
2) What are best practises for framerate-vsync independent results. Games like Bridge Contsructor works same everytime... I am using "fixed step rate" & "60 step/sec" & trigger "lfjs on PreWorldStep" when apply my force/impulse & C3 system "Set minimum framerate to 50 FPS"... and I think it works :-D ... any other tips?