TiredSundew5639's Forum Posts

  • can you give me an example of what I should do?

  • In the Snubs Fight I am making, for some reason after the mantis shrimps are destroyed (which would normally just set Snubs to "smirk" animation), the "throw down" animation, which should have been deactivated after the mantis shrimps disappeared, keeps flashing while the other animation plays at the same time and it would not obey the rest of the coding like the "animal fact" should have disappeared

    I also don't know if you can see the code from my game and if you do, can you help me figure out why the animation is glitching?

    construct.net/en/free-online-games/snubs-fight-test-need-help-12046/play

    from, and overly stressed 14 year old

  • In the Snubs Fight I am making, for some reason after the mantis shrimps are destroyed (which would normally just set Snubs to "smirk" animation), the "throw down" animation, which should have been deactivated after the mantis shrimps disappeared, keeps flashing while the other animation plays at the same time and it would not obey the rest of the coding like the "animal fact" should have disappeared

    Please tell me if you are able to see the code from the description since I don't know if you can see it or not.

    construct.net/en/free-online-games/snubs-fight-test-need-help-12046/play

  • now I just posted my coding except I got rid of the Snub Nose font for now.

  • In the Snubs Fight I am making, for some reason after the mantis shrimps are destroyed (which would normally just set Snubs to "smirk" animation), the "throw down" animation, which should have been deactivated after the mantis shrimps disappeared, keeps flashing while the other animation plays at the same time and it would not obey the rest of the coding like the "animal fact" should have disappeared

    it is really hard to explain but you will know once you see it, but I don't know how to either put a screenshot of the code here or send the link to the actual game itself. I also can't just make a video about it since I am on my school computer and I could not send a video from my phone to it and I tried to take a video of it on my laptop but construct won't allow it in. I also tried to publish my project but the font I was using apparently was not compatible and I need it since Sans from Undertale spoke in the font Comic Sans while Snubs is going to talk in SnubNose (yes that is actually a real font), and when I tried to convert the file it did not work. If anyone can help me, please do, since I am just a 14 years old boy who is loosing his sanity.

  • Thank you, you saved me a bunch of time and now I discovered new techniques that will solve some problems that have been bugging me

  • Basically I want it so that if you press the w key, which makes you go up, your character goes up, but I also don't want it to continue going up, so I want it to be like if you threw a ball in the air, it slows down as it goes higher and it will eventually go down. So I want it to go down once the character hits the roof of the box it is in, even if you are holding down the w key, and I also want it so that if you stop for a bit and then press the w key you will NOT go higher until you hit the ground. But how it is right now, you could just hold down the w key and it will not start to fall until you let go.

  • So I am working on an Undertale AU and I am having trouble with the blue soul because in Undertale, you can't just hold the jump button and stay on the top, and I can't figure out how to fix mine since if I just hold the w key, I can just hang on the roof, so I need help so that you can't just spam the w key.

    I also can't seem to figure out how to post the code so you can look and when I drag the screenshots, it just shows the screen shot and nothing else, not even the send option.

  • I am also thinking that maybe I should replace one of the attacks with a sea cucumber since it is able to liquify itself and spit out its poisonous internal organs at predators, so should I replace an attack and if so, which one?

  • Thank you so much, it works now.

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  • I decided to make an Undertale fight, but Sans has been replaced with a star nosed mole and the attacks are going to be different animals attacks (mantis shrimp, bombardier beetle, bullet ant, etc) I am trying to make this a game, but I am not that good with coding, I am trying to make 24 different animal attacks, and I could not find anything online about making a Sans fight on Editor Construct 3. Any help would be nice since I am a 14 year old boy who is trying to be a zoologist. Story: same as Undertale but it is not humans and monsters who went to war, it was humans and animals. If you do genocide, than Snubs tries to defeat the evil "poacher" and he is not alone, he has assembled a few animals to avenge the fallen. Please inform me if you have any ideas for animal attacks and/ or dialogue or other things. The animal attacks are

    mantis shrimps,

    a tentacled snake,

    a velvet worm,

    a few dung beetles (the strongest animal in terms of body weight),

    a type of mite that is the fastest animal in terms of body lengths per second,

    a dracula ant and trap jaw ant (the two creatures that strike faster than the mantis shrimp)

    a pistol shrimp and goby,

    a bombardier beetle,

    an electric eel,

    an ant lion,

    a colony of bullet ants,

    a male platypus (because they are the only ones that sting and it is the most painful sting in the world, not even morphine can stop the pain and it lasts for months),

    an axolotl just to rub in the fact that the player is in agony from the bullet ant and platypus,

    a swarm of christmas island red crabs,

    a darwin's bark spider,

    a blue ringed octopus,

    a tarantula hawk,

    a lammergeier,

    a few limpets,

    a planarian flatworm that everytime you touch it, it gets cut in half and each half turns into a new flatworm,

    a saltwater crocodile,

    a few water bears,

    a few alpine ibexes,

    and a dragon fish

    edit: a bunch of these animals I have listed have been removed and then replaced, like the saltwater crocodile being replaced by a darwin ground finch since it is has one of if not the strongest bite force for its size.

  • Hey I am having trouble making my game called Snubs Fight (like Sans from Undertale) and for some reason it is not working like I would like it to, for example, on the beginning of it I want the animation "eyes closed" to start and him saying "it is a beautiful day outside", but for some reason even though I added code for him to say it on the start of the layout, it just immediately does "should be burning in hell" even though I clearly coded it so that it would not do that yet until it says "on days like these, poachers like you..." and the "Animal Fact" sprite is not appearing from the fade behavior but Snubs is fading out. Although I did want Snubs to fade out, the animal fact is not appearing. So I am just confused as to why it is not playing in the order I put it in and I have discovered that sometimes, it goes for the bottom code first and not the top for some reason. I know this is asking for a lot and I am just a 14 year old boy, but I need some help.

    here is the code that is annoying me (I did not use the script, I just used the add event)

    {"is-c3-clipboard-data":true,"type":"events","items":[{"eventType":"block","conditions":[{"id":"on-start-of-layout","objectClass":"System"}],"actions":[{"id":"set-animation","objectClass":"Snubs","parameters":{"animation":"\"eyes closed\"","from":"beginning"}},{"id":"typewriter-text","objectClass":"SnubsDialogue","parameters":{"text":"\"it's a beautiful day outside\"","duration":"3"}}]}]}

    {"is-c3-clipboard-data":true,"type":"events","items":[{"eventType":"block","conditions":[{"id":"compare-text","objectClass":"SnubsDialogue","parameters":{"text-to-compare":"\"it's a beautiful day outside\"","case-sensitivity":"ignore-case"}}],"actions":[{"id":"typewriter-text","objectClass":"SnubsDialogue","parameters":{"text":"\"birds are singing, flowers are blooming...\"","duration":"3"}}]}]}

    {"is-c3-clipboard-data":true,"type":"events","items":[{"eventType":"block","conditions":[{"id":"compare-text","objectClass":"SnubsDialogue","parameters":{"text-to-compare":"\"birds are singing, flowers are blooming...\"","case-sensitivity":"ignore-case"}}],"actions":[{"id":"typewriter-text","objectClass":"SnubsDialogue","parameters":{"text":"\"on days like these, poachers like you...\"","duration":"3"}}]}]}

    {"is-c3-clipboard-data":true,"type":"events","items":[{"eventType":"block","conditions":[{"id":"compare-text","objectClass":"SnubsDialogue","parameters":{"text-to-compare":"\"on days like these, poachers like you...\"","case-sensitivity":"ignore-case"}}],"actions":[{"id":"typewriter-text","objectClass":"SnubsDialogue","parameters":{"text":"\"should be burning in hell.\"","duration":"3"}},{"id":"set-animation","objectClass":"Snubs","parameters":{"animation":"\"serious face\"","from":"beginning"}}]}]}

    {"is-c3-clipboard-data":true,"type":"events","items":[{"eventType":"block","conditions":[{"id":"compare-text","objectClass":"SnubsDialogue","parameters":{"text-to-compare":"\"should be burning in hell.\"","case-sensitivity":"ignore-case"}}],"actions":[{"id":"set-fade-out-time","objectClass":"AnimalFact","behaviorType":"Fade","parameters":{"fade-out-time":"5"}},{"id":"set-text","objectClass":"AnimalFact","parameters":{"text":"\"The mantis shrimp is able to punch so quick that creates cavitation bubbles in the water, causing light and heat. The force of the punch is about the same as a .22 caliber gunshot, allowing it to easily punch throw its hard shelled prey and even a quarter inch of glass.\""}},{"id":"set-wait-time","objectClass":"Snubs","behaviorType":"Fade","parameters":{"wait-time":"7"}},{"id":"set-fade-out-time","objectClass":"Snubs","behaviorType":"Fade","parameters":{"fade-out-time":"5"}},{"id":"wait","objectClass":"System","parameters":{"seconds":"10"}},{"id":"set-fade-in-time","objectClass":"Snubs","behaviorType":"Fade","parameters":{"fade-in-time":"0"}},{"id":"set-fade-in-time","objectClass":"AnimalFact","behaviorType":"Fade","parameters":{"fade-in-time":"0"}},{"id":"set-collisions-enabled","objectClass":"MantisShrimp1","parameters":{"collisions":"enabled"}},{"id":"set-collisions-enabled","objectClass":"MantisShrimp2","parameters":{"collisions":"enabled"}},{"id":"set-visible","objectClass":"MantisShrimp1","parameters":{"visibility":"visible"}},{"id":"set-visible","objectClass":"MantisShrimp2","parameters":{"visibility":"visible"}},{"id":"set-animation","objectClass":"MantisShrimp1","parameters":{"animation":"\"punch\"","from":"beginning"}},{"id":"set-animation","objectClass":"MantisShrimp2","parameters":{"animation":"\"punch\"","from":"beginning"}}]}]}