Without the project, I have to make a few assumptions. What I would suggest first is, make sure your character doesn't overlap the exit portal when teleporting to it. There is a chance that the character teleports but is immediately teleported back to the entrance portal.
Ways to test would be to disable the exit portal events and just use the entrance portal. If the teleport works, check to see if the sprites overlap.
If you disable the exit portal events but the character still doesn't teleport, there is something wrong with how your event is set up.
Ok I did that and disabling the exit allowed the entrance to teleport it just fine, but I don't know what to do next and you said to check to see if the sprites overlap, but if the soul is overlapping it, how can I apply that to the code and fix it, and why is it only happening to the Burrow entrance? Also I got a link to the project and I was wondering if you can access it or not
Thanks for the help and I am sorry it took so long to reply, I took a break
drive.google.com/file/d/1zFw6skfVe_VOOjgSqnng4DkrNVOiEZmM/view
edit: InDWrekt I wasn't able to share the file because when I try to share it with you, it says I can't share to people outside of my school, so I am going to have to go back to showing screenshots. Also I found something interesting and weird, when I swap the burrow entrance and burrow exit in terms of which one goes first (putting one on top of the other)the one on the bottom works but the one on the top doesn't