thatserafimkid's Forum Posts

  • LoneVox

    I'll take alook at it as soon as i get home from work tonight.

  • Working on an endless runner type game.

    Just created my feedback post:

  • Hey guys,

    My brother and I have been working on a game for Android on our spare time. We called it Cliffy. Its basically an endless runner game except this time you're climbing <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy"> My brother did all the artwork except for the HUD elements and I did all the programming.

    We are just about done with the game and would like some feedback on either performance and/or features.

    Here is the link to sign up to download the Beta:

    https://play.google.com/apps/testing/co ... ilm.Cliffy

    We look forward to hearing what you guys think. <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    I posted some pictures so you have an idea of what you'll be downloading.

  • I'm going with the assumption that each page is a new layout. Each time you enter a new page save the page number to local storage. On start of the app check the local storage for the value and go to the page(layout).

  • wizdigitech

    From my tests in trying to build with Appodeal I've run into issues when building the Developer App. When you build normally I don't get the build errors. So i'll just stick to Admob for now since not being able to use a Developer App slows down my development by alot.

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  • Loopindex starts at 0, so if you repeat 100 times your loopindex will only ever get to 99. So change your code to compare to 99 instead of 100

  • wizdigitech

    Have you been able to get your app to compile with Appodeal while using google play services such as leaderboards and schivementss as well? I think thats the issue we were having with Appodeal before and it doesn't seem to have been resolved.

  • You could make lives and score global variables instead of instanve variables.

  • these plugin crash when i run it where you get C2 plugin

    https://github.com/CocoonIO/cocoon-plugins-c2

    one line code

    To prevent seeing that warning in your preview use the Cocoon Canvas plugin and have a subevent with the condition Is Canvas+ whereever you are using cocoon events

  • Zebbi

    Instead of using the actual leaderboard name you have to use the Leaderboard ID. I wonder if this is the issue you are having. I had the same issue because the plugin asks for the leaderboard name and even gives an example of the name. So just create a variable with the Leaderboard ID and use that. Let me know if that's the issue you are having

    Also as far as the ads quickly loading. I ran into the same issue and I narrowed it down to the event On banner loaded triggered multiple times even when calling it just once. So I used a variable in the event and changed it the very first time the On banner loaded got triggered.

  • You need a flag variable for when you want the speed to be increased or decreased. So for example:

    Every X seconds

    ---->Slow = 0

    --------->Set Bullet.Speed to Bullet.Speed + X

    ---->Slow =1

    --------->Set Bullet.Speed to Bullet.Speed - X

    Bullet.Speed = 300 (You might want to make it <= because its not guaranteed you'll land on 300 exactly depending how much you are adding)

    ---->Set Slow = 0

    Then just set Slow to 1 when you want time to slow down.

  • Pode

    Is there a way to enlarge the PDF display window without having to open the PDF file in a new page?

  • Set the position of you player to Mouse.X and Mouse.Y if you want the Player sprite to appear below where you click.

    You can incorporate lennaert method using Mouse.X and Mouse.Y if you want the sprite to move gradually.