tgeorgemihai's Forum Posts

  • BluePhaze

    1. The same enemy can be found in different sizes.

    • If the player jumps on a small enemy, the player squeeze it (like Mario and goombas)
    • if the player jumps on a big enemy, the players remains/stays on top of it (the enemy is not killed).

    2. The gameplay will be 2 in 1: normal platforming (like Mario) and a PowerUp that will transform the player into a ball-like shape (here I need the bullet behavior for the bounce)

  • I am working at a platform game and I would like to know the best methods to do the following:

    1. Enemies will have different sizes. How can I stomp/squeeze (Mario style) the small ones (smaller then player's height) and stay above the big ones (bigger then player's height) ?

    Following this tutorial I learned how to stomp the smaller enemies and not stomp the bigger ones. How can I make the player to stay above bigger ones ? I am thinking about the Solid behavior, but I would like make the enemies overlap each other (to be able to create crowd/herds of enemies).

    2. The player will have 2 behaviors (platform and bullet) with different sprite sizes. Witch method is better or more recommended ?

    Method 1:

    • Create only one player
    • Assign it the platform and bullet behaviors
    • Only one behavior being active at time, switch the behaviors (and the sprites/animation) when needed

    Method 2:

    • Create 2 players
    • Assign a behavior to each player
    • Switch between players when needed (destroy the current player and create the other one)
  • Look on the bright side: Turn-based games like Pokemon will not be affected by slow connection

  • lucid

    Great update

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  • Not sure, but it might take a while. The new version is supposed to bring a new big feature (rumors until now).

  • Ashley

    I also don't understand how C2's scaling works and how GPU intensive is ...

    So I work with Window size of 1280x720 and with high-resolution sprites (if I need a sprite of 50x50, I will use one of 100x100).

    How will it scale at 1920x1080 regarding visual quality and GPU with and without HighQuality ? (compared to 1280x720)

    Also how will the performance be at 640x360 ? It is the same as 1280x720 or will use less resources ?

  • Beaverlicious

    Aurora Australis

    RedFlag was just an example, I know that is widely used.

    BluePhaze

    I thought of the idea of using Mobile as a second world, but Creations sounds better Do you know any other words that would sound more professional like Solutions or Studio ?

    How much does trademarking a name/brand cost ?

  • Thank you all for your answers

    Beaverlicious

    Aurora Australis

    BluePhaze

    I know that I can't patent a gameplay type (that would be as retarded as trying to patent the words "Candy" and "King"). I want to know how to protect my developer/site name ...

    Let's say I use the name RedFlag. I wouldn't mind if someone creates BlueFlag or CrimsonFlag , but I would mind if someone would use the name RedFlag2 or TheRedFlag or REDFlag.

    Is there a way to do that or is better not to complicate

    Does a Trademark help (and justifies the money) ?

  • I am serious about my work and I want to make a developer name for myself and buy a domain for my site The site will contain my future projects.

    How should I protect my Intellectual Property (my developer/site name, game characters and other assets)

  • Good job

  • Congratulations !!!

    Is it just me or the winner apps looks kind of weak ? (a QR code scanner as winner )

    Also, I don't know cator GmbH, but he won with 2 different apps (good for him )

  • Why not buy using PayPal ?

  • I am also interested in this ... In the past I used CyberLink PowerDirector and it was easy and intuitive, but I would like to see other alternatives ...

    Other video software I know is Sony Vegas .

  • Looks nice

  • Looks great