Tekniko's Forum Posts

  • I created some simple buttons for any user interface or "GUI". If you like please check out my blog, I plan to make more. Thanks!

    Update:

      Added premade text

    Simple Buttons + Text pack

    Glossy Buttons

    Tiled Sky Backgrounds

  • Pin the Object to your Character. Then on the X and Y sections set + or - how many pixels you want.

    Edit:

    Hopefully this image will be able to explain what I was trying to say. As you can see below, Every Tick "Sprite 2" will set its position to the position of the "Bush". Now we just want "Sprite 2" to be ahead of the "Bush" so we add +50 to the X value of "Bush". I also want "Sprite 2" to remain on the same level as the "Bush" so I will leave the Y value, as is. Hope this helped.

    More specifically, you can replace EveryTick and use whatever event you want. OnTouch for example, you could SpawnNewObject.

  • How Do I Stretch or Skew an Image? I am think it has something to with Lerp? Not really sure how to implement it. Oh I should probably tell you guys what I am trying to make. I want my image to stretch width wise and then come back. Then stretch height wise and then come back.

    I am trying to create a "bouncy type" feel on a sprite I have. Thanks!

    Edit:

    Should I just animate it and then import the animation? Would that be less resource intensive?

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  • "Keep me logged in" is not working.

  • As far as I know, there is no information on how the new multiplayer will work. I suggest you just keep working on your game as you are. I would imagine that once the MP update comes out, there will be a lot of tutorials made to help people, like you, out.

  • Beautiful work.

  • Beautiful game. I love F-zero. I hope your game makes you lots of money. Oh and please write a tutorial on how you get such amazing performance with such an animated game.

  • Thank for the huge download, lol.

    Unfortunately, with mouse clicks you can control which instance simply by which one was clicked. I need some other way to reference each individual one on its own. Like some sort of UID? I don't know.

  • As the topic says. I am trying to set each flag a different animation based on if the level has been completed or not. How do I control each instance of the flag? Please don't tell me I need to make 6 different flag sprites :/

  • I just dont understand why 20% of the page width is dedicated to our avatars...

  • 0.1a 2/19/2014

    -Too many updates to mention.

  • Right click on your sprite.

    Select Behaviors.

    Select Bound to Layout.

    Press Okay.

    Come back here and say thanks!

  • If WeaponOnPlayer

    and

    on SpaceBar Pressed >> Set Weapon BulletBehavior Enabled

    Something along those lines.

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    Getting a little tired of seeing this error. Happens on all browsers.

  • Need to see some of your code.