tatogame's Forum Posts

  • I'm not so sure that this

    Is the best way to make an easy level editor... How you define the (eventually) custom prop of a cell? Ex: custom sound, custom tile image, custom life value etc...

    Also the image-animation-frame trick definitely isn't a best practice... why not use external files like .json? You can make it with a custom internal editor or with software like Tiled

  • eli0s I've just posted it

    Maybe anata can add it on his official plugin.

  • There are some performance measurements on that site (ops/sec)... dunno how much objectivity it is, "Never ask a barber if you need a haircut."

    However I've profiled sometimes the C2 js and jQuery isn't the problem

  • You can actually publish on XboxOne making HTML5 apps http://channel9.msdn.com/Events/Build/2014/2-647 (follow the upcoming Build2015 for more updates regarding this <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • I will follow that with interest, I would like make something with this engine one day

  • Nobody? Maybe it would be better that I produces an example?

    Something like

    <!-- The C2 Canvas -->
    		<div id="c2canvasdiv" style="margin: 0 auto; width: 854px; height: 480px;">
                 <!-- The my custom canvas made with threeJS or other external stuff in the background -->
    		         <canvas id="myCustomCanvas />
    
    			<!-- The canvas the project will render to.  If you change its ID, don't forget to change the
    			ID the runtime looks for in the jQuery ready event (above). -->
    			<canvas id="c2canvas" width="854" height="480">
    				<!-- This text is displayed if the visitor's browser does not support HTML5.
    				You can change it, but it is a good idea to link to a description of a browser
    				and provide some links to download some popular HTML5-compatible browsers. -->
    				Your browser does not appear to support HTML5.  Try upgrading your browser to the latest version.  <a href="http://www.whatbrowser.org">What is a browser?</a>
    				<br/><br/><a href="http://www.microsoft.com/windows/internet-explorer/default.aspx">Microsoft Internet Explorer</a><br/>
    				<a href="http://www.mozilla.com/firefox/">Mozilla Firefox</a><br/>
    				<a href="http://www.google.com/chrome/">Google Chrome</a><br/>
    				<a href="http://www.apple.com/safari/download/">Apple Safari</a><br/>
    				<a href="http://www.google.com/chromeframe">Google Chrome Frame for Internet Explorer</a><br/>
    			</canvas>
    			
    		</div>
    
    [/code:8qajg9h3]
  • Sticky this!

  • Like it!

    I've added a speed parameters, maybe you can add also colors parameters (for background or stars)?

    http://risingstorage.blob.core.windows. ... _speed.zip

  • Hi Bruno,

    I'll write you a PM

    "Especially all the functions where the image is cutted in pieces to compose them later. (so we can add any kind of image, and the game makes it in the background) (any ideas regarding this issue, is more than welcome)"

    It can be achieved with an external custom editor without many problems

  • Hi,

    How do I Make multiple transparent canvas?

    Example :

    Canvas A made with threeJS (background) something like this http://mrdoob.com/lab/javascript/webgl/clouds/

    Canvas B made with Construct (like... any common C2 games without backgrounds)

    It is possible to make the Construct Canvas Background transparent for see the another canvas (with different HTML ID)?

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  • I didn't see this topic before... I'm making something similar for our (RisingPixel) next one game : KanoJaws

    In Kanojaws it's very different because is an hybrid novel-datingsim-action-running game, but the basic concept behind the "novel phase" is something like that.

    BTW Good Job bro

  • I've modified the Behaviour to add speed and clockwise/counterclockwise capability

    http://risingstorage.blob.core.windows. ... sgames.zip

  • Love it! The js library comes also with some useful methods!

  • Found it

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  • The same there, it works after i resize the browser windows... dunno why