Just like stated above, what would be the simplest way to generate sideview terrain(one like terraria). I know of this example:
scirra.com/forum/better-random-terrain-via-midpoint-displacement_topic46616.html
But when I increased the amount of blocks to 6000 the FPS was 25 and that is not good. Here's a picture of my terrain generator in C++. It can generate grass, dirt, stone and caves(more like holes).
<img src="http://i42.tinypic.com/ei9iye.png" border="0" />
When I tried implementing this method in Construct it didn't work...
Please note that I did not implement the whole system, but what I have implemented should've worked just like the C++ example without caves.
http://speedy.sh/MrevA/ConstructTest.capx
And here's the C++ source if you want it:
http://speedy.sh/KuTrW/Random-Generator.rar
Thanks in advance.
<img src="smileys/smiley1.gif" border="0" align="middle" />