tara0401's Forum Posts

  • 7 posts
  • When my player is destroyed in my game, the layout switches to another layout: gameover. I would like to slow down the speed of transition between the two layouts and add in a shake effect when my player is destroyed. However, whenever I have attempted to make the screen shake (by adding the shake effect to my player that has a scroll to behaviour) it does not work. Could someone tell me which events I need? Thanks.

  • Thanks. I entered the incorrect action so it wasn't working properly.

  • I would like the UFOs in my game to shoot at my player. My player also shoots. Is there a problem with this; can I only have one thing shooting at one time? If this is possible, how should I go about doing it? Which events could be used to make my UFOs shoot and kill my player? Right now, their only behaviour is bullet. Thanks if you can help.

  • I would like the asteroids in my game to track the player, which would entail the asteroids directly moving towards my player and possibly killing it. Which events or behaviours would I need to do this? (The current events in my game are based off of ghost shooter tutorial which does not involve such 'tracking'). Thanks

  • I have created a game and the screen's movement cannot match that of my player, whose speed has already been reduced so much that I fear it will be too slow and boring for people to play. Is there a way to speed up the screen's movement so that my player is always in full view on the layout? My events are supposed to ensure it is centered in the layout, but it isn't (scroll to event should do this --> isn't). What should I do?

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  • Hi all,

    I have begun creating a game set in outer space which incorporates lasers and explosions to break apart asteroids. To do this, I based my model similarly on that of the Ghost Shooter tutorial events. However, my lasers (like the bullets) shoot from where I want them to, but when the shooter is aimed at an asteroid, the lasers cannot be seen. If I aim elsewhere, away from the asteroids, they are visible. This is extremely annoying, as it looks very stupid.

    To help you understand, picture a spaceship shooting lasers and then directing these towards an incoming asteroid. The asteroid, which has'health' of four, is able to be killed though no laser is seen, only an explosion. This explosion isn't even centered on the object! It can be in the middle or far away from the asteroid, and there can be several explosions at once. Sometimes, an explosion will occur right at the object, but one at the same time behind it even though there are no other asteroids near it. I have no idea how to fix both these problems. Could someone please help me? It would much appreciated.

    Sincere thanks

  • I deleted both the layout tab and the projects tab whilst working on my own project so that I could better view everything. However, I do not know how to get them back and, of course, need them to finish my game. Can anyone help me?

  • 7 posts