taniafbd's Forum Posts

  • 13 posts
  • I saw the manual on admob and construct2 intel xdk cordova export

    any other ad network supported by construct 2 intel xdk apk export

    if yes then how

    thank u

  • can anybody confirm does the new version of exporter works with pods html plugin so i can display leadbolt or other html based ads in my game

    why is the mo pub still in cocoonjs .. it was a heck to implement admob or chartboost with that

    newer version dont have newer solution for ads??

  • can anybody confirm does the new version of exporter works with pods html plugin so i can display leadbolt or other html based ads in my game

    why is the mo pub still in cocoonjs .. it was a heck to implement admob or chartboost with that

    newer version dont have newer solution for ads??

  • MIDNIGHT ZOMBIE SHOOTER 1.0 HTML5 GAME

    play game

    play on google play store

    for details

    please visit amaarweb.com

    also u can play directly below link (remove the stars)

    **http://www.spreadmygame.com/?p=games&g=47

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • i want to sign and zip align apk (generated via cocoonjs ludei unsigned) easily

    do not want to hassle with manual process of code typing

    i used zipsigner app in playstore.. but do not know which setting i choose or help around so my generated apk works with playstore upload

  • i signed up for admob

    i signed up to mopub

    i followed the tutorial mopub+admob

    now i found my admob banner id ca-app-pub-4735570286*****4/2129773355

    should i put it in mobpub setup inventory as publisher id

    to be specific

    should i put ca-app-pub-4735570286*****4/2129773355

    or pub-4735570286*****4/2129773355

    or just the numbers 4735570286*****4/2129773355

    why the tutorial author so badly helped us..

    please help

  • if its html5 web game .. then not much sponsor available at this moment as market is very new

    if its android game

    then i contacted various sponsors

    and they are very strict for requirements

    ======================================================

    • offers the player a deep ingame experience and give the player a reason to return to our portal for multiple gaming sessions
    • works perfectly on Android, iOS, Windows Phone 8 and PC (if yes, on which devices have u tested it?)
    • is optimized for phone and tablet
    • is centered when dispalyed on desktop
    • works in fullscreen (no URL bar visible) and automatically scales to any high/low resolutions (no black borders visible )
    • handles device rotation automatically (showing “please rotate screen” information)
    • has a loading bar and very optimized loading times
    • sound can be turned off/on (if any)
    • text is separated from images (check out Google Web Fonts!)
    • text is loaded from an external file to make localization easy

    Very good examples for HTML5 games are these ones: ==================================

    if u r self sponsoring then adding admob chartboost inmobi or other android ad networks is hard in construct 2 and ludei will cut a portion of ur ads

    construct2 is still not good for moneytizing games and both ludei and intel sdk fails to deliver what it takes to make commercial quality android games

  • pode html plugin does it work with ludei cocoonjs export

    i want to display iframe my website or click link using pode html plugin

    does it work with cocoonjs export of and compiled to android

    anybody confirm pls

  • beside admob

    i see following ad networks

    AdColony

    Chartboost

    Greystripe

    Yume

    AdMob

    InMobi

    Millenial Media

    Brightroll

    can u use anything other then admob with cocoonjs export

    did u have any success

    and why we have to use mo pub compulsory on ludei why are they so harsh

    why we need mo pub everytime

  • i read the tutorial how to setup leadbolt ads with pods iframe plugin and done that

    now to make android version of the game i prefer ludei cocoonjs instead of intel xdk crosswalk

    can i do it.. will html iframe and leadbolt work with cocoonjs android conversion

    also if i use intelcrosswalk how do i implement admob

  • not construct 2 .. its not the best solution for mobile development

    html5 is new technology and will take years before distribution channel is big like mochi fgl etc

  • care to share your game portal list who sponsor html5 games ..

  • i am looking for a list of game portals who would like to accept html5 games and provide sponsorship (exclusive/non exclusive)

    currently found mindjolt.com only

    any help appreciated

  • 13 posts