TackerTacker's Forum Posts

  • Thanks , I hope it will be usefull

    I made sure to comment the code extensively so I hope you understand everything once you do take a look at it.

  • Thanks

    I'm sure you can come up with something. The rewind and portal sketch works great together btw.

  • All my Construct sketches are on sale this week in celebration of the Ludum Dare gamejam All sketches 20% off! or buy everything in a bundle for 24% off!

    Ludum Dare sale

  • All my Construct sketches are on sale this week in celebration of the Ludum Dare gamejam All sketches 20% off! or buy everything in a bundle for 24% off!

    Ludum Dare sale

  • Oohhhh , well that actually makes a lot of sense.

    The players position is only ever inside one region so he only needs to send to this one region,

    but he needs to know about other players or items in all the regions he can see.

    I think i got it now Thank you ThePhotons

  • OK, I made a simple test project now. interestGroupTest.capx

    Data I send shows up for the other client despite having set different interest groups via the Change groups action.

    It does however work If the interest group is directly set in the Raise event action (unless it is set to 0, then it will send data to every group again for some reason)

    Image from MMO Concept for terminology.

    If I'm not mistaken how I understand it right now, the only possible way to get interest groups working is by

    using (construct) events to loop through a list of ID's (regions) that are in the interest area of the player

    and use the Raise event action to send data for each ID (region) individually,

    this would render the Change groups action useless though.

  • I have a question about the interest groups ThePhotons

    We have the Change groups action in the photon plugin to add and remove interest groups of the client.

    My question is, if I use the Change groups action to manage the client's interest groups,

    what do I enter in the InterestGroup field in the Raise event action ?

    Is it possible that the interestGroup field in the Raise event action overrides the Change groups action ?

  • I uploaded a new Construct Sketch

    Rewind, a sketch that shows you how to implement a time rewind feature.

    (make sure to check out the demo, it is much cooler with sound )

  • I uploaded a new Construct Sketch

    Rewind, a sketch that shows you how to implement a time rewind feature.

    (make sure to check out the demo, it is much cooler with sound )

  • I uploaded a new Construct Sketch

    Portals, a sketch that shows you how to implement portals in Construct

  • I uploaded a new Construct Sketch

    Portals, a sketch that shows you how to implement portals in Construct

  • Try Construct 3

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  • Hey everybody, I recently started a series called Construct Sketch.

    These sketches are isolated features you can learn from or use in your own projects.

    You find all of them here Construct Sketches

    Please feel free to make suggestions, Let me know what sketches you would like to see in the future.

    Cheese Dunes, a sketch that shows you how to make destructible terrain with collision

    Ant, a sketch that shows you how to implement the Langton's ant algorithm

    Bounce, a sketch that shows you how to do bouncing objects

    There's more to come and I will post every new sketch in here,

    so make sure to subscribe to this topic or follow me on itch.io if you don't want to miss it.

  • repkino do you have problems open it with your version of the canvas plugin ?

    I always add the exact versions of addons I used to create the sketch in the download for that case.

  • Hey everybody, I recently started a series called Construct Sketch.

    These sketches are isolated features you can learn from or use in your own projects.

    You find all of them here Construct Sketches

    Please feel free to make suggestions, Let me know what sketches you would like to see in the future.

    Cheese Dunes, a sketch that shows you how to make destructible terrain with collision

    Ant, a sketch that shows you how to implement the Langton's ant algorithm

    Bounce, a sketch that shows you how to do bouncing objects

    There's more to come and I will post every new sketch in here,

    so make sure to subscribe to this topic or follow me on itch.io if you don't want to miss it.

  • Very pleased with Box2D+ and your support, I already know I'll buy this one too.