SuperV's Forum Posts

  • Done .

    This isn't in the lastest version, as far as I noticed.

    Also the .CAPs using a different plugin crash, without telling the user the problem. I think Construct should check what plugins is the .cap using and warn the user that one of his plugins are un-updated.

  • Awesome game, it just needs a level editor.

    I love the graphical style

  • Done .

    Yay, Rich! You're amazingly fast.

  • Another important request :

    Set Bullet Speed from events.

  • I've added them all except the Pick by Variable one. I would like to add that but I'll need to check the best way to do it first.

    Yay! Thank you Rich!

  • Can you add these in the next version? I need them

    *Being able to set "Target Method" and "Predictive Aim" by events

    *Check what "Target Method" is being used by events

    *Check if "Predictive Aim" is active by events

    *Add "Pick by variable" to "Target Method"

    The last one is used to pick enemies with less or more HP for example.

  • I don't see you on the highscore list of RETRORUN?!?! What's wrong?

    He's a noob

  • Women's rights.

  • Remember... Quality over quantity! I hope the forums will be filled with much more posts... clever, interesting posts. (and obviously those funny posts that Soldjah makes when he's drunk)

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  • i dont like dread eye so i wont be watching his tutroial.

    Win. Please someone sticky this. It SERIOUSLY made my day.

  • New Version !!! - 1.9

    *Totally improved menu and UI

    *New gamemode (Dodge) with a new chiptune music

    *Optimized code (subevents and stuff)

    *You can now view scores in-game

    *Separate high-scores table for each gamemode

    Download on my website, as always : superv.vladh.net

  • Very nice, and polished too

    If you want to help me with my next TD project I'll contact you when I'm finished with retrorun.

  • Ah I thought I wrote a shader for that but on inspection it turns out I haven't released it! I'll dig it up when I get home

    A Hue shader? Please release

  • In a next version could we able to change Hue, Saturation, Brightness, (expecially Hue) and other sprite parameters like these at runtime?

  • Currently, you can't loop .xm audio files with the MOD object. I need to loop music for RetroRun though; can you add this?