Hello my fellow Constructors!
I'm wondering if anyone has found a way to create something similar to layer masks in Construct 2, similar to how they work in image editing programs.
I'm gathering ideas for a future game and I would really like a way to have a sort of faded blur or haze effect on the screen. By that I mean, the original art naturally fading into a blurred portion of the screen. (ie: bottom of screen = clear, middle of screen = kind of blurry, top of screen really blurry)
In most art programs, you do this by creating a layer mask with a black and white gradient. The mask basically controls the layer's opacity.
Does anyone have any ideas on how to accomplish this in Construct 2? I tried looking through the WebGL effects and couldn't find much. But then again there are so many I may have missed it!
Thanks,
Dustin