Hello!
So the last couple of months I've started programming, mostly in Python. The reason is that I, of course, want to learn programming. But I know that I eventually will start with game developing. I know this is possible to do in Python, via for example Pygame. But what I can read on the internet, using a game engine like construct 2 sounds a little bit more clever. But there are so many engines to choose from like Unity, Unreal Engine, Construct 2, and so on (check for more engines).
The "problem" is, I want to learn programming and when i read [quote:ddlkyjaq]You can now make advanced games without writing a line of code. Construct 2 does the hard work so you don't have to.
at Construct 2's website, I'm not really sure I've come to the right place. But then again I totally understand that Construct 2 does one a favor with these "built-in" functions so you don't have to "hard-code" them, and I dont wanna code "just because". But I still want to learn, so to speak.
A question about that to, since so many things seems to be already built in, is it hard to combine the game with "functions" outside the game? - let's say I want my potential players to create an account using a website, and that they will have to use the created account to login when they've started the game (.exe). Is this possible?
What about the graphics in Construct 2? Games come with different styles - from more realistic to more cartoonish, is it possible to get a decent unique style in C2? Or is it like you got 10 styles to choose from?
Why choose Construct 2 over engines?
I truly appreciate your answers!
Stork