I'm new here, but I've been searching and I can't find an answer. Maybe I'm using the wrong terminology in my searches.
Here's the background of my game. It's a simple platformer that has a few levels in it. When the main character dies, they will be presented with a mini game. If they are successful in the mini game, they will be able to continue exactly at the point they died. The mini game would be a full screen scene or level.
I can't figure out how to accomplish this. I don't want to load a new level and lose the current progress and it seems like making a bunch of new layers would be too much overhead, especially for every time the mini game presents itself. I may also want to make different mini games based on progress/level etc.
In Corona SDK they have a modal popup that could load a new scene over the current scene. Is there something similar?