SoldjahBoy's Forum Posts

  • Will your inventory contain many items, like an RPG style inventory? Or will it be a one/two item inventory system?

    ~Sol

  • Awesome, it's perfect

    I tried putting it in my sig though and I'm still getting the "It was not possible to determine the dimensions of the image" message.

    Yeah David should be able to sort that out for you

    Glad you like it... btw, I never pay attention to dimensions... I like my images BIG

    It's 40px tall instead of 30px... 30 was just not enough space to work my magic

    ~Sol

  • Done. And yeah, I just made a manual animation routine that sets the frame every #ms as a workaround. It was easy to do, I just needed all the objects to cycle their animation one frame out of sync with the object next to it.

    That is because your brain is far too big. xD

    ~Sol

  • Those earrings are cool man... I tried metal work once... I failed lol.

    This is why I stick to digital design....

    Speaking of which, here are some sigs for a few people around here, should they choose to accept;

    Ashley

    <img src="http://i2.photobucket.com/albums/y46/soldjahboy/sig%20images/Ash-Sig-Scirra.png">

    Rich

    <img src="http://i2.photobucket.com/albums/y46/soldjahboy/sig%20images/Rich-Sig-Scirra.png">

    David

    <img src="http://i2.photobucket.com/albums/y46/soldjahboy/sig%20images/Dave-Sig-Scirra.png">

    A new one for Deadeye (smaller)

    <img src="http://i2.photobucket.com/albums/y46/soldjahboy/sig%20images/DE-Sig-Sm-Scirra.png">

    ~Sol

    PS If anyone else wants one, let me know... I'll get to it when I can

  • Ah nice

    I knew these were being worked on... there was a semi-working beta version going around a few weeks back but it's good to see a (I'm guessing) final version floating around.

    ~Sol

  • Well, you don't get that yet lol...

    But here is the larger image for Broo, and anyone else who wants it:

    <img src="http://i2.photobucket.com/albums/y46/soldjahboy/Photoshop/Scirra-Wallpaper16x12.jpg">

    And here is a new one with some beetles

    <img src="http://i2.photobucket.com/albums/y46/soldjahboy/Photoshop/Scirra-Wallpaper-2.jpg">

    ~Sol

  • Holy smurf!

    This is monumental!

    This. All of it.

    Oh, and this too:

    <img src="http://www.affordablehousinginstitute.org/blogs/us/surprised_baby_2.jpg">

    ~Sol

  • Please

    Currently you can have a single image for a partcile generator... would be nice if it supported multiple animation frames like a sprite can. This would allow for some pretty fancy particle effects.

    ~Sol

  • Dude that's sweet! That would be a neat trick to use for a few things I can think of.... like a remake of the old line vector based coin-op star wars game.

    Lookin good! Now turn it into crysis

    ROFLMAO XD

    ~Sol

  • Video looks great

    *high five*

    ~Sol

  • Am I going to have to make it my personal mission to send deadeye a whole new computer, piece by piece through the mail? I will if I have to!

    ~Sol

  • Well... Soldjah.. you actually have earned the right to spam this thread after your contribution.

    Thanks

    I think...

    I might make another one if it's too busy to work on Chamber at work tomorrow... I had an idea that might look kinda groovy, plus I have to rework it to a bigger size it for Broo's resolution request. I forgot about it until just now acctually when I clicked back in the thread lol.

    ~Sol

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  • OK so here was the original rework:

    <img src="http://i2.photobucket.com/albums/y46/soldjahboy/Photoshop/NEW-CHAR-DESIGN.png">

    And here is the recolour of the rework:

    <img src="http://i2.photobucket.com/albums/y46/soldjahboy/Photoshop/NEW-CHAR-DESIGN-Recolour.png">

    Still have to fix her hands and collar, but I didn't have enough free time to get those bits done. General colour scheme should sit a lot better with the scenery, but it needs to be checked out etc.

    I also have some other things I want to try out in terms of getting miss hotpants up and running about the place... but I will do some experimenting before I say anything just in case it ends up being a no-go.

    ~Sol

  • Argh, it started too soon

    I thought for sure this compo was going to start on the 31st. Sorry guys, but it looks like I won't be working on anything Chamber (or Platform School) related for the next two weeks. Gotta get cracking!

    All good man, take your time... it's gonna take me at least 2 weeks to draw all these animation frames D:

    Speaking of which, I will have a recolour done by tomorrow.

    ~Sol

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