softjuarez's Forum Posts

  • 5 posts

    This video can answer some questions:

    http://www.buildboxsoftware.com/physics-game-walkthrough/

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads

    I have been workin with C2 for a year and a half and it's very useful but with mobile export there's some down points:

    -IAP (even with Cocoonjs)

    -Mopub and its limited Ad Networks.

    -File size after the Cocoonjs or CW compilation.

    Because of this points I think that doesn't matter if this builbox has just some templates to be tweaked, it has IAP and the best Ads SDK and this mean monetization and if could afford it I maybe take my chances with it. Don't miss understand me I'm sure this can't do all they promise but certainly can do interestaing things.

    Also Corona SDK is cheaper and better.

    Just saying.

  • Hi,

    I'm planning to develop my own version of "Fold" check the links:

    https://itunes.apple.com/gt/app/folt/id823039529?mt=8

    https://play.google.com/store/apps/details?id=com.que.fold

    This will be a game for IOS and Android using cocoonjs, so I need an experience programer.

    The goals:

    General:

    • Portrait mode.

    -We give the user 5 lives, after that he needs to wait 30 minutes to get another 5 lives.

    -Rate, facebook and twitter button.

    Level selector layout:

    -I need a way to add as many levels I need.

    -The levels will be unlocked every time you finish the previous one.

    -when the user select a level we should call the Game Layout with some parameters (using global variables):

    -Level number.

    -Grid size (the number of "X" and "Y" positions ).

    -Available colors for the blocks.

    -Special blocks (Type of block and position on the grid, This are like the diamonds on the IOS version, check the video, can be several special blocks)

    -locked blocks (position of every locked block)

    -Number of matches required to win the level.

    -Nrmber of turns the user need to survive to win the level

    Game Layout:

    -Check the links to understand the game logic.

    - The users can preview the next 3 colors (check the video)

    - You win when you clean this:

    -Get all the special blocks.

    -Complete the number of Matches required for the level.

    -Survive the number of turns from the level.

    Enless mode Layout:

    -Same rules but endless.

    -No special blocks

    -No Locked blocks

    -No rules to win.

    Store (IOS and Android)

    i. Increase lives capability to 7 (Permanent)

    ii. Refill lives (Consumable)

    iii. Unlimited lives (Permanent)

    iv. Preview next 5 colours comming (Permanent)

    v. Skip 5 colors per day (Consumable)

    vi. Unlock Endless Mode (Permanent)

    If you are interested please send a profolio and fixed price quote. We can do this through elance.com.

    All the best,

    Luis J.

  • Hi R0J0hound,

    I was trying to take a look from your example but the link is death, could you share it again??

    Thanks,

  • Hi everyone, I just bought my C2 license and made a few tests exporting to Cocoonjs and everything was so easy and clear that the word to descrive this it is AWSOME!!! <img src="smileys/smiley10.gif" border="0" align="middle" />

    see you around.

  • 5 posts