Here is what i have achieved so far as to a physics based vehicle in the form of a bike.
MyBikeTest(Failed)
I think im closed to the desired effect people are requesting for. But i cannot figure it out.
The problem i have is whilst its in the air, Im currently applying a impulse at the CarBody's current angle.
Problems with that:
- When in the air, and you press a arrow key your constantly applying the impulse meaning you can basically fly, We need the user to be able to fall back down.
- Whilst in air the user will want to adjust there angle for a smooth landing, I can make this happen(I did have it on the example, But was using a third party plugin, So i removed it for the sake of help)