sketchee's Forum Posts

  • leparlon, just follow the exact instructions from phonegap. Put any html files in the assets/www folder (as in the instructions) and Phonegap will automatically launch any index.html file automatically when you make the app. It's a lot of steps, but none of them are difficult. PM me or post a topic (or both) if you have problems.

    I just made one and then rename it ("refactor" in eclipse terms). I keep using it and change any settings such as the app name and orientation.

    It's also very well documented on how to hide the Android status bar for complete full screen, set which permissions you need and change the splash screen.

    I haven't used Phonegap Build, how was your experience was that? Your app seems to run perfectly as far as I could tell.

    I have a set of Phonegap games in the market that's just Javascript play.google.com/store/apps/developer

  • Thanks, I tried the settings you suggested and have my game running perfectly in full screen!

    I'll try out those settings for sound. I already have Eclipse/Phonegap games in the market written in Javascript so it should be easy enough. If I'm understanding this right: If you add the phonegap javascript file, then you can access all of the Phonegap calls with the Javascript plugin including native sound. I'll give it a go over the weekend and hopefully report back.

  • Wow, this is pretty impressive. Scirra really should do something to promote the games on Android because it's hard to find good examples of. They're arcade is very web based and it's great to see this can be done with C2.

    Question though, how did you handle your full screen mode? On my phone (Galaxy S2/Epic 4G Touch), it fills out perfectly and moves very fast

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  • Thunder, how would one go about setting up those custom settings?

  • I'm just starting with C2, but from what I see the only way to fill out the entire screen is Crop mode. It's aspect ratio independent.

    Since mobile screens have different aspect ratios, scale mode will show empty space (as shown in the "Fullscreen - scaling to window size" demo in Construct 2's examples)

    What I'd really love is a hybrid mode, where it keeps the height (for a landscape orientation game) and expands more of the width for wide screen phones.

  • Just gave it a download and played a bit on my Galaxy S2 Epic 4g Touch. Love the graphic style, really stands out.

    A points system would add a bit more polish. Great job!

  • Completed the tutorials and ready to go. I've been making a few games for Android in Javascript/Phonegap. (See Trivia Toy in the Market)

    Now I really am excited to develop using Construct 2. I'm doing the tutorials now and have some really fun ideas. Looking forward to trying out what everyone else is doing too.

    If there's more that I need that I can't do, I might dive into plugin development since I have some Javascript knowledge.

    Hi all!

    Brian