simwhi's Forum Posts

  • Hi All,

    As we have just finished our Tizen competition submissions I thought I would have a quick look at the Intel XDK. My first impressions were good. Both of our games works very well in the emulator. Alas, neither of them worked in AppLab. I got a white screen.

    It's a shame really as the dev environment is very easy to use. I would really like to try out their AGI.

    Has anyone had any success?

  • Slice

    I like Tizen too, but there is a lot of competition!

  • Link to .capx file (required!):

    dl.dropboxusercontent.com/u/41218343/BackButtonBug.capx

    Steps to reproduce:

    1. Export the capx to Tizen.

    2. Load Tizen project into Tizen IDE

    3. Choose either the Run As --> web Application OR web simulator.

    4. After the app loads press the back button.

    Observed result:

    When running the project in the Tizen IDE the yellow square should change to a red square when you press the back button. This is what is expected and indeed what happens but the application also displays the following dialogue:

    <img src="https://dl.dropboxusercontent.com/u/40935009/web%20sim%20screenshot.PNG" border="0" />

    Expected result:

    The yellow square should change to a red square. The application should not try to exit.

    Browsers affected:

    Chrome: no

    Firefox: no

    Internet Explorer: no

    Operating system & service pack:

    Windows 7 64bit with Service Pack 1.

    Construct 2 version:

    r147

  • appbackr

    Given that we do not generally have access to the actual javascript code when developing games using C2, where would we put the code snippet that you posted into the exported C2 project?

    Any in case, the issue has been worked around for C2 games developers.

    Many thanks for your input though.

    Simon

  • clrammer Sigmag

    Testing our games in the Tizen web simulator with regard to sounds seems to work fine. However, there are slight lags in audio when testing in the emulator. I haven't tried our games on a real Tizen phone as I do not have access to one.

    I put the audio lags down to the emulator being fairly slow. I do hope we don't have any further issues.

    With regard to user input, we made our own keyboard.

    Also, we cant's use AJAX to load json data so we had to pre-load the data using a variable string.

  • ChrisAlgoo Landscape locking has be implemented already. r147 has a few updates regarding Tizen.

  • Hi,

    We have been trying to implement the back button behaviour in Tizen but there seems to be a problem with it being overridden by the default Tizen back button behaviour.

    Here is a capx as an example:

    dl.dropboxusercontent.com/u/41218343/BackButtonBug.capx

    When running the project in the Tizen IDE the yellow square should change to a red square when you press the back button. This is what is expected and indeed what happens but the application also displays the following dialogue:

    <img src="https://dl.dropboxusercontent.com/u/40935009/web%20sim%20screenshot.PNG" border="0" />

    Has anyone else come across this issue? Is there some way of removing the default Tizen behaviour?

    EDIT: Exported using r147.

    RESOLVED: We resolved this by removing the OR and creating two separate events. This is a possible bug?

    Many thanks

    Simon

  • Hi All,

    I have created and tested some new circular tizen app launcher icons (117px). They look nice in the emulator. However, there are other C2 icons of varying sizes when I export to Tizen.

    Does anyone know what the other C2 icons are for?

    Cheerr

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  • Kurz

    Have you tested the app in the emulator as well as the web simulator?

  • szymek

    I have made all the changes to my Tizen projects. All seems well with no errors or warnings. However, my game that is in landscape mode does not work correctly in the web simulator but is fine when run in the Tizen emulator.

    Any ideas?

    Also, I have not managed to find a solution to loading json files via an AJAX request. I have removed <access origin="*"/> from the config.xml file for the time being, and used string literals to store the json data.

    I can also report that Back button functionality works, as well as local storage.

    I'm now feeling confident in submitting our games via AppBackr.

    Thanks for all the info.

    Simon

  • jayderyu

    Any news/update on this plugin?

  • Ashley Thanks for this.

  • szymek

    JSON validation is already enabled in my project. Thanks for the reply though.

  • thehen

    I have this element in my config.xml file:

    <access origin="*" subdomains="true"/>

    Is this correct?

    EDIT: It informs me that this is malformed.

  • thehen

    The json file works perfectly in chrome,