I haven't had any problems like that. It didn't make heavy use of families, but I recently posted an example .cap that used a family so that I could pick two different instances of the same object, and it referenced private variables, here: http://www.scirra.com/forum/viewtopic.php?f=16&t=7028. I've used families for other things with no problems, as well. I did have one project that had a different problem that I never figured out, which used families, though. This was several builds of Construct ago...
[quote:24k7cs23]I read this in the Wiki about families:
"Note that adding a new object to a family with common private variables, effects or behaviors will invalidate all existing events using them, if it does not have the same common variables etc. To ensure consistency between objects, the family manager should be used to add and remove objects from families."
I think that this means that if you manually add a new object to a family in the layout editor, without using the family manager, and it doesn't have the common variables that the other objects have, that Construct will likely not work correctly in regards to that family. This would be understandable, if so.
As I recall, if you use the family manager to do so, it will take steps to ensure that the new object has the common attributes.