ShinobiSlash's Forum Posts

  • Here is a pic, hope it helps:

    Notice how the water is glitched...it works fine on PC/Browser, but on my Mobile Android, it looks like this

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  • Bump any help with this? I'm gonna try to use C3 build instead of C2 (hope it works)

  • Not yet...I plan on releasing (finally) my 1st game using C3 next month...as for my other games, nah, not making much at all (not enough to quit my 'regular' day job)

  • Hi, been awhile since I've posted here...getting ready to release the first game I've developed in Construct (started in C2, finishing it in C3), and when porting the Debug APK on my Android, it seems like some of the Graphical Distortion Effects (like the Water Effect, Pulse, etc) either flat out don't work or they work in a jerky animated fashion. I didn't have this problem while porting in C2.

    So is the new C3 game engine? Or something else?

  • I dunno, I also learned that the build isn't letting me go to the next stages after clicking on a object. Never had this problem with Intel XDK.

  • Thanks, just was thinking about doing the same

  • Make sure any 3rd party plugins you're using aren't holding the compile back

  • Thanks...not sure if I will upgrade to C3 (unless my finances get better soon!), but I guess I will have to keep using CocoonIO.

    Also learned some plugins won't work with it as well ;-(

  • Hi, been away for awhile, but now I'm back working on my C2 project (preparing it for Major Release, ) so as of now I'm using CocoonIO. It works, but seems to have some bugs that what works in the browser won't work on Mobile (Android as of now).

    So what is the best/recommended Programs, with XDK out, to export games to IMO?

  • Sure you can...I don't think Flappy Bird is the most complex game in the world.

    And why can't you afford a license? If you can afford a computer (if you are using your own) I'm pretty sure you can hustle up the $$$ for a license doing odd-jobs and what not.

    computer

  • Thanks...

  • You're welcome, ShinobiSlash.

    Got it working...again thanks for the help guys! Repped!

  • Check out my example. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

    https://www.dropbox.com/s/bdxtzh6yw5o4y ... .capx?dl=0

    Again, thanks, will look into that. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • For 1, try giving it Bullet behavior and adjusting the Gravity parameter.

    For 2, I'm not sure what result you're after... Do you want the projectile to spin while it flies, or do you want the bullet's path to curve? If you set the Bullet behavior parameter Set Angle to No, then it should spin but its course will be unchanged. If you set it to Yes, changing its angle will also change its angle of motion.

    Sorry for the delay (been busy as hell), but I will try the 'Gravity' advice for the 1st one.

    For the 2nd, I believed I tried both of them, and neither worked. I haven't been using C2 of late, so when I load it back up I will post the results I get.

  • Need help with my own Stage Select; Maybe this can help me...