sharben's Forum Posts

  • Beyond.

    Got this new idea of a game for smartphones, and started designing it.

    I will show more info of the game later on, at the moment i'm still constructing it in my mind.

    Hiscore game.

    The idea of the game is to touch the green button, and see what will happen next, you will have to touch it very fast as it may turn red and lose the game.

    The background will be very confusing as it will change movement and color random.

    Pic#1

    Pic#2

    More pic's and info coming soon.

    Thanks.

  • Problem Solved ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~.

    Looks like one file of my application had a ''�'' character, and looks like Ludei Cloud Compiling have a conflict with that character, so problem is solved now,

    thanks for your time.

    sharben.

  • I'm trying to compile my app and test it on android devices.

    I exported it and uploaded it to Ludei Cloud for compiling, but I'm getting a error (this error never happened before).

    --------------------------------------------------------------------------

    ''your compilation of ******* seems to have failed, here's the information we have about the problem:

    Some filename in the submitted ZIP file has invalid characters. File path: shkronjamesimbol-sheet0.png''

    --------------------------------------------------------------------------

    I checked my app for ''shkronjamesimbol-sheet0.png'' there are similar sprites named like this, but there is no sprite named like ''shkronjamesimbol-sheet0.png''.

    I tried several times, getting same results, can someone help, or suggest me a solution.

    Thanks,

    sharben.

  • Nice, thanks for suggestions!

  • Hi community, I have done my first game with C2, Its simple racing game with 45 levels and with tilt system.

    Noob Driver - topic - Here for more info!

    Nood Driver Google Play Link

    Leave a review if you feel like, ;p

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  • Really smooth game, I like the way you realize the graphics, I'm wondering what software you use for your game design?

    And keep us updated with the game development progress, good job!

  • Noob Driver is done, and its compatible on most android devices,

    ''not tablets'' I will be posting it soon at Google Play Store, and at App Store, here's a video of the game, hope you like it and leave a feedback :)

    [tube]http://www.youtube.com/watch?v=RF4oUyrPUBw[/tube]

  • Nice thanks 7Soul, I like Bosca Ceoil so far

  • Ok thanks for the suggestions HeroBix

  • I was wondering what software do you guys use for composing music & sounds for games.

    I myself been downloading them and I wish to make them myself.

  • Hi everybody, I was just wondering what designing software does the community use for games.

    I myself use Photoshop and Inkscape, I prefer Inkscape more for game design''just my opinion''.

  • Added Support on

    * Samsung Galaxy S1,

    * Samsung Galaxy S2,

    * Samsung Galaxy S3,

    * Samsung Galaxy S4.

    * Iphone 4,

    * Iphone 4S,

    * Iphone 5.

    Currently testing it on other android devices so it will be compatible for more devices,

  • I tried different ways but still haven't figured it out, can someone help me or suggest another scrolling like method. Thanks.

  • EDIT: -------------

    Problem Fixed

    --------------------

    My first mobile game I'm developing with C2 is based with worlds and levels.

    Currently it has 2 worlds and 30 levels done and its playable, I used 2 webstorage local keys, one for each world to save levels.

    I got 3 Global variables:

       Level set to 1

       CurrentLevel set to 1

       Win set to 0

    Then got levels 1 - 15 ''unique sprite'' each with animations,

    unlocked = frame 0

    locked = frame 1

    Now at level 1 there's a finishline and when the mainactor collides with finish line, set global variable Win to 1

    ------------------------------------------------------------

    ---IF Global Variable Win is 1 ---- set CurrentLevel to 2

                                   ---- go to level2

    -------------------------------------------------------------

    ---IF Global Variable Win is 1                  ---- Set Level to 2

    ---IF Level is GreaterOrEqual with CurrentLevel ---- Set Loaclkey save to Level

    -------------------------------------------------------------

    and so on for each level

    Now at World select I got a event:

    Every Tick --- Set Global Var Level to WebStorage.LocalValue"save"

    Now my problem is that when I test it on Browsers, this save system works perfectly, but when I tested it on 2 different Galaxy S3 and one Galaxy S2, I got a wierd bug, On the first S3 I tested, this save method didn't work, then I tried it on another S3 and Saves did work! yay!, then I tried on a S2, boom again saves didn't work.

    I don't understand this, why saves are working on browser and on this S3, while they didn't work on another S3 and on a S2.

    I can provide with a Capx if needed as this was difficult to explain here.

    Thanks.

    EDIT: -------------

    Problem Fixed

    ------------------

  • I been using Swipe based Smooth Scrolling with Inertia by abhishan

    for my game but I cant find a way to make it scroll the opposite direction, in my chase I need the Y direction only.

    Here is the capx, any suggestions on how to make it scroll the different direction?

    capx

    Thanks.