Edited:
How do I create a wave system that allows me to do something like..
1. set the type of enemies that spawn
2. set each enemies spawn rate
3. set each enemy points
4. set how many of each type needs to be killed to advance to the next wave
5.I would like it to use an array so that I can define multiple waves at a time
6.I would like to be so that when the wave reaches a number it uses the array to set 1,2,3,and 4
I want the wave system to be virtually infinite
so that is why I would like to use an array or something