I have been working at this for weeks now and still can't get it to work. I have a working Android version that I used Intel XDK to build. I have followed multiple tutorials and still cannot play the game on an IOS device or through xcode. I am following various Ejecta Tutorials and bringing the game from PC to Mac. Most of them involve me downloading Ejecta, unzipping the game on a mac, replacing some files within my App, then adding the folder to the Ejecta folder.
Here are the issues I get:
Recently I have gotten to the game center log in screen, but then it says my game is not recognized. I have created the app id, linked game center ids, created a sandbox account, and enabled it in xcode. If I hit cancel, I get a black screen.
I exported a build without game center, disabled game center/IAP under capabilities and now every build fails and it says Auth failed.
Can someone help me with these or at least point me to a recent tutorial? Everything seems to be outdated since they say to export using Ejecta when that is no longer an option.