Some progress from the past few days.
Finish creating the female model to represent the females of Casa City.
Can't have the game turn into a sausage party, can't we ?
The image above is
totally not before and after Hanks have a sexual change operations. And those lumps are totally not oranges.
Finish creating the first animation in the game, the walking animation.
This take me a lot of time to get it done and look good in a few frames but I think I succeed in it. Have a look and judge for yourself.
Not enough ass-shaking but hey this is fighting game, not a modeling one.
I have also finished the chess placement functions for the game, allowing me to place the sprites I have created into the game and onto a battlefield.
Roger, my man. Why in the world do we keep walking in the same spot over and over again?
All in all, that's quite some progress but I still have a lot to do.
Some of my immediate future tasks to complete:
- Finish the stats system and link it to the characters in the battlefield
- Create the battlefield UI so everything's description can be read ala Tactics Ogre style.
- Port over my previous AIs to this game so the enemies can fight back.