I have a scenario where a solid is pathfinding between two points, however I want to ignore another solid that is near the ideal path between the two points, so that the solid doesn't attempt to avoid it.
Here's the scenario:
A guard is walking from point to point, but there is an explosive barrel alongside his path.
Obviously I don't want him to path around it whilst he is patrolling (as I want to be able to shoot it and kill him). However I need the barrel to be solid so that nobody can walk through it.
Any ideas?
(Thanks in advance)!
I've been using Construct 2 about a week now, so I'm new to pathfinding, etc. I'm also a first time poster here!