savvito123's Forum Posts

  • Hello,

    Thank you for your help.

  • Hello,

    I was thinking if there is any way to round a real number up or down.

    86 in some cases turns to 80 and in some cases turns to 90.

  • Hello , im about to finished it but using photon plugin.

    But if you can complete it using only construct3 multiplayer plugin we can have a talk.

  • Hello,

    Its possible to combine multiplayer and user media to create a video/voice chat?

  • For multiplayer card game, i need to use around to 25 values and i want opinions what to use for that.

    25 values to be send to players as json and load it.

    What is the best to use, Dictionary or Array?

    I did not delete or add values,i only change their values.

  • Hey tarek2

    Thank you very much for all that.

    I really appreciate your help,

    well this is perfect for me and i will insert it to my project.

    Thank you very much.

  • Are you trying to pick 8 random cards for each player?

    Hello,

    No,

    Card game with 4 players , 8 cards each player.

    When the dealer is player1 he deal the cards like-> 3 for player2 "pause" 3 for player3 "pause" 3 for player4 "pause" 3 for him.After that he continue deal 2 cards for each player like before and after another 3 cards.

    Right now i have an array setup like

    with this array i give to each card a value and after i start a timer depend on this value and i have the result.

    Now, this is ok if the dealer is player4 and the first player who receive cards is the player1 because i set the value of the timer like

    But if i change the dealer to player1 then the first 3 values must go to the cards of player2.

    Right now i do the job by changing the array manually but im looking an easy way.

  • Where's the question?

    Hi,

    Its something like i want to take the third and fourth sprites according their uid and set their animations to the first and second value of the array.

  • Array 0.1 1.2 2.3 3.4 4.5 5.6 6.7 7.8

    8 sprites in total

    4 sprites with var = 1

    4 sprites with var = 2

    For sprites with var = 1 pick by UID ascending set animation to (Array from 0 to 3)

    For sprites with var = 2 pick by UID ascending set animation to (Array from 4 to 7)

    In real time i have 32 cards for 4 players (8 each player) and i have to change their variables to make the deal realistic depend of the dealer.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Im struggling several days to position players for a multiplayer card game.

    I was thinking to give to every player a uniqe number 1 2 3 4 and position like whatever my players number is to the the bottom of my screen and my teammate to the top. The other 2 right and left.

    I try when a player join to give the number by peer.count but it seems every time a player join the number changes for all the players.

    So what is the best way to identify wich one is the player 1 2 3 4...

  • Looking for a dev to build a multiplayer card game similar to French Belote only with Construct 3 official Multiplayer Object.

  • Hello , Instant game does not support global leaderboard , only Contextual leaderboard wich are unuseful.

    With instant game you can use only the first name , the profile picture and users uniqe id.

    I prefer to use your own leaderboard.

  • well, nothing more fun than taking a ROJOhound example and adding some flashy animation...

    I made it create a whole deck, shuffle the cards, and place them face down.

    click a face down card to deal it to your hand. The hand automatically sorts and fans out the cards based on how many are in the hand.

    to play a card, drag it out of your hand and it will fly up to the discard pile.

    when you run out of cards, click the Build New Deck button...

    https://www.rieperts.com/games/forum/ArrangeCards.capx

    Thank you Allan , this will help me a lot.

  • dropbox.com/s/bfxii1ius92fee0/card_fan.capx

    Basically put all the cards in the same spot. Rotate each a bit, and then move them at an angle.

    Thank you rojohound this is what i need.

    Thank you guys bartalluyn and newt for your help too.

  • Z sort by x

    More details please.

    For now i creating 8 cards for 0-7 create card x= 100 + ( 50*loopindex ) y= 400