No problem. Also what did you mean that the jump collision is incorrect now?
Also maybe you know how to fix this? I'm using solid + platform behavior for collision simulation, and when i'm touching the wall from left or right side, then my player wasn't be able to jump because of sticking the wall. I'm new in construct but other engines provides special collision shapes or frequency option to fix this issue, in construct i don't see anything that can help me to fix that.