Sami424's Forum Posts

  • So i got a new chromebook today, was going to fool around in C3, everything works fine however when i try to preview a game example or my own game, it appears at first, then it the pc screen turns black for a sec then goes back to normal but now the game has a black screen.

    Anyone else had this issue? Updated chromebook to.

    p.s: getting some kind of error

    sw.js:562 [SW-Preview] Up to date

    bootPreview.js:55 Unexpected message type 'undefined'

    OnBootMessage bootPreview.js:55

    bootPreview.js:92 Registered service worker on preview.construct.net

    canvasManager.js:9 Uncaught (in promise) Error: failed to acquire a renderer - check WebGL or WebGPU is supported

    at CanvasManager.CreateCanvas (editor.construct.net/r285-3/preview/canvasManager.js:9:422)

    at async C3Runtime._InitialiseCanvas (editor.construct.net/r285-3/preview/runtime.js:34:423)

    at async C3Runtime.Init (editor.construct.net/r285-3/preview/runtime.js:20:426)

    at async RuntimeInterface._InitDOM (editor.construct.net/r285-3/preview/workers/domSide.js:25:198)

    at async RuntimeInterface._Init (editor.construct.net/r285-3/preview/workers/domSide.js:13:242)

    Lenovo Ideapad3 is the model

    Heres screen from chrome://gpu

    Another note: Scirra arcade games are running perfect no issues.

    YET ANOTHER EDIT: Tried remove preview on firefox, works like a charm, i really want it working on chrome tho. And i also tried doing chrome://flags and choosing list thing, does not work.

  • You could do multiple imagepoints and spawn random using spawn at imagepoint choose(0,1,2,3) etc

  • Construct 3 handle lots of Kids game in one app ? All graphic are HD

    Depends on where you want to upload it, playstores has a limit of 150mb.

    But on your own website, its possible.

  • I'm making an online multiplayer card game now, and I need to keep the game running to prevent players from going to other tabs and wandering around without receiving messages from other players and unable to continue the game.

    I need a way to set the browser game to always run, or any way to allow the game to be able to receive messages from other players even if the game is hibernated

    If anyone knows how to fix it, it will save my life.

    Not sure if you can, you can try the RUN IN BACKGROUND addon in the c3 community .

    OR, you could add notifications, so when a message is recieved from player, a notification pops up for the other player.

  • I've been using Chrome for C3 but it started working slowly for me (see https://www.construct.net/en/forum/construct-3/general-discussion-7/anyone-seeing-slower-167843), so I want to see if Firefox will perform faster. However, FF isn't giving me the option to load projects from a file folder. Screenshots below are 1) from FF, and 2) from Chrome. Is there something I can do to enable loading projects from a file folder in FF? FYI I'm using FF 97.0.1.

    Not sure if i understand you correctly, however i see on both the pictures "open local file", which is what you are looking for? The only thing missing from FF pic that i see, is the "open recent file" tab.

  • anyone can you help me in rotating trap? i got spike ball(sprite) and chain(tilemap) as based image..

    Try the rotation behaviour on your trap

  • Hi. I need to get information from a database. They're too big to fit in an Array. (about 1 million data) I use mongodb for this but I heard it is very expensive. Can I use a free database with Construct? For example, can I do this with sqlite?

    I hope there is someone who can help, paid or free. Thanks

    Better to use playfab API or firebase DB for this.

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  • You mean; use 3D for everything, or just for some objects? I'd ideally like to see some test results on mobile with animated models if anything exists.

    Sorry i ment use it for only part of the game, not everything. I think he has some good topics about this on the website where you buy the plugin from, not sure.

  • Made a mini video clip with Construct 3 plus a little bit of Shotcut editing (Nothing fancy). Used all my own graphics for the first time on a project, it's a great feeling!

    https://youtu.be/Wwy9lx0Wexk

    That was awesome haha! I love the stick that you spawn, and then the fact that you can light it on fire to burn down the tree xDD GJ keep it up!

  • Greeting fellows constructer

    This C3 project named Alive is a living/Interactive wallpaper made for Lively Wallpaper and Wallpaper Engine.

    https://www.construct.net/en/free-online-games/alive-35936/play

    I upload it to Construct Arcade just to show how it looks.

    but if you want to try and test it out as a desktop wallpaper as it was meant to be.

    there is an instruction for that.

    1. Download Alive.zip

    2. Install Lively Wallpaper or Wallpaper Engine Lively Wallpaper

    3. Drag Alive(*).zip directly into Lively Wallpaper App

    4. Enjoy!

    You can access Alive's setting menu by interacting with The Engineer (The dude with the wrench)

    Alive is getting a lot of new stuff and updates from now on. so to keep it Alive I'd love to hear your feedback and support!

    more update at @Newlee_ck

    Thank you!

    Wow good work i like it !

  • Hi, I'm interested in using the external 3D plugin (https://kindeyegames.itch.io/c3-3dobject-alpha) as I want to add some simple 3d animated characters to my game, but I would like to know if anyone has already done some tests on mobile to see what kind of performance we can expect?

    Obviously poly counts, devices etc are all variable, but to get a rough idea would be good on say a pretty standard mobile device with a simple 3d environment and a few animated low poly characters.

    I'd also like to know if the Scirra team are planning to add animated meshes in the future; and if so, should I wait for an official plugin rather than this one? Is there a roadmap for improvements to 3D?

    Thanks

    Just dont use 3d for some objects rather than everything and performance will be fine. The 3DObject plugin works good, still in developement however.

  • Can anyone point me to a tutorial on making a skill or quick action bar? Like at the bottom of most MMO games or like Minecrafts item bar.

    I was thinking 1 sprite repeated for each slot. Then give it instance varitables for all the possible skills?

    The idea being you could customise the skills or actions you want to use. Usually with keyboard 1, 2, 3, etc.

    Cheers!

    Many different ways you can do this.

    I usually use arrays for this, but i have done it mostly with inventories, but its the same concept.

    What i do is i create an itemlist array with all the items that exist, they get an ID (usually the place they are assigned in the array).

    Then i have another array for the actual player inventory, and when a player picks up an item it checks the itemlist array for what item, and pushes it to the inventory array.

    To display the inventory, i have sprites, with different instance variable IDS, so 0,1,2,3 etc... If the item is in the first array slot, it will be displayed in the sprite with ID 0, if its 2th on the list it displays on sprite with Id 1 etc.

    I usually match the frames/animations to the ID of the item, so animation is always set to display current item ID.

    I can give you an example when i get home from work if you need 1!

  • > I am not sure about animations on tilemaps, but when i did such a game i made blocks using sprites with animations, 1 frame has the block, 1 frame has the block slightly damaged, last frame has it more damaged etc. I set the animation speed to 0 and i just switch frames from 0 to 1 on collision.

    wouldnt having so many sprites lag out the game?

    Depends on if all of the blocks should be breakable, if so, then yes would be to much, but you can use multiple tilemaps aswell, not sure how to fit in animations tho, but you can change a tile to another cracked tile on hit, then destroy tile.

  • When it freezes use F12 and report back here what you get in The console

  • What i do for my Android is i export Android in c3 and upload The file to Google Drive and install it on my Phone from there.

    You can also use preview mode using c3 on your phone.