sadism's Forum Posts

  • i do this bro thanks

  • any one?

  • hello guys

    how can i do this and get the current time of server ?

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  • I am iranian and for buy we need try hard becuase our country is banned

    Tomorrow i bought it

  • > Can you add the time like TimeAway Rex plugin . It's mean that , get or record time on our host and, server record login time and exit time to each player to calculation away time ?

    >

    Hello

    Yes sure, i'll write it down, and add it when the time comes

    -Support

    Acey

    Thanks bro when you do this ? I need it very much

  • Can you add the time like TimeAway Rex plugin . It's mean that , get or record time on our host and, server record login time and exit time to each player to calculation away time ?

  • I have a very big problem . I don't know anything about programming

  • not local time I need the server time or website time

  • how can i ?

  • thanks bro

    in this project we used every thing

    and that's nice to me,i understand more of plugins.

  • i'm thinking about it i don't found the problem where start from ?

  • hi every one

    in both game when the heart(health,rainbow) finished , we need wait a time like 5 minute to return our heart .

    But in candy crush when turn off internet and change device time we can get health without waiting . in jelly i try it , turn off wifi and airplane mode and i change time but when i'm back to the game nothing change. time of health is like the first.

    i'm building a game and i have time on it. how can i do something like jelly (when player is offline and change time)???

  • i found a new problem

    when " away time<10" , system don't adding any to total.

    exp : buildtime = 23 and exit the game, after 6 seconds open game again . buildtime = 17 but total is not changing .

    if yo know a way please say it to fix this.

  • the problem is that : we set MaxWhileGone towice .

    the first time we set amount value to it and the second time we set total amount + MaxWhileGone

    you can see it when you set the MaxWhileGone to text. you can see then when amount value = 0 , MaxWhleGone is not zero . we should set MaxWhileGone to zero when device or browser refreshed. i used on start of layout but not working . and i change place of "on get: time with amount" not working again.

  • i test it but here is a problem and i can't fix it . when we start and click to buy and then exit the game and back again we don't have problem .

    1: don't touch any thing and exit again for 10 seconds , when games open our total change , refresh game(or click play on C2) total return to true number.

    2: don't touch any thing and refresh game the amount come back again, build time too.

    i'm exporting to apk file and i'm testing on device (the problems had exist)

    i try to say the system when build time = 0 ,set total = itemvalue + amount ,but this is have problem too.