rtkiii's Forum Posts

  • Add extra brackets after round and after 100.

    round((x/y)*100)

    Thanks for the info but still gives incorrect data.

  • I used an array and stored them in there...but man I wonder if I should have just set a variable the whole time...LOL

  • Hello,

    I thought this would be pretty easy but alas...as always...i am wrong. :)

    I have variable for Correct and Practice_Questions_Asked

    I have Every tick to display the Text on screen

    For percentage I have the below info but the data comes out incorrect. If you do not miss it is fine...but as soon as you miss...nothing happens and stays 100 :)

    Thanks for any help,

    Rich

    Tagged:

  • The Run Once on the Stage = # does get the animation to do what I want. Which is great but the only way it works correctly has to have Line 3 located where it is in my original post, but then the player display does not change like it should.

    I have to have line 3 at line 9 to get my player to display correctly. But when I do this the animation just keeps running regardless of the Stop animation I have at startup

  • Are you missing a trigger once? Also disabling the loop? The animations are set to run every tick so they will play constantly, also the animations are set to loop so even if you did use a trigger once it would appear to be constantly walking.

    Animation Loop - I tried it both ways and it did not change anything. But I will set them all not to loop

  • Ok thanks for explaining the Stage = # commands. That makes sense.

    For now it was just going to be static until i can get the thing to work as hoped...so I thought if I did a "Stop Animation" on the object at startup of layout then once it called the "Stage = #" I would do start animation it would do the walk animation...but alas it doesnt :)

    I have not tried any recommendations yet as I am at work.

  • I paid for the artwork for the character sprites. The world map I used a D&D map creator site to create it. I think that turned out well :)

  • The every tick on Stage 2 was a test I tried but looks like I forgot to remove that and it does not do anything from what I can tell in that example.

    But I will give the "Run Once A try."

    The Array just determines the the character to display on screen as the player gets to choose their character on the layout previous. So this is what I came up with to display the character. There is only the one object, with the 5 character options that only have one animation..which is walking.

    I like the idea of an idle but I'd like to to get the walking to work first :)

  • Man....this is really hurting my head. I have come back to this problem off and on for months and everytime it just not make any sense why it is not working.

    I have an array that determines the player display along with an animation when you select your player at the beginning of the game. That works fine on the displaying of the main sprite...but the character is constantly walking. I have done about 30 different things and i cannot explain so I ewant to show you what I have and see if anything sticks out to this smart group of people. The set animation to array command is what I am using to allow your player you choose to be displayed on screen. That sprite as 5 different animations but each animation is one character doing a walk animation. This works great from the stand point of showing the player...but again always walking. I am trying to get it to not be walking at the start and then when something is triggered do the walk animation for X seconds as the sprite makes it's way along the path

    Tagged:

  • no the original was trivia only and I do plan to do a trivia down the road but thought the math one would be an easier entry point :)

    I do have bosses and there are quotes...when you defeat them :)

  • You might want to post your new question some where else. I hope they can track it down for you. Looks good!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Good start!

  • Good idea. Thanks

  • Hello,

    I need to do some cleanup in my project. I need to resize Music files(due to size restrictions on the app Store) I am at 201 MB DL and the max apparently is 200 MB. I was going to re-import my audio and import as the lowest/fastest quality to see how much space I can free up and hopefully not diminish the audio quality to bad.

    With this is there a way that I can search for that music file in CS2 to see which Event sheets it is in use on?

    Also I have some "Spite1, Sprite 2, Sprite 3...." which I am sure are accidental creations but would like to delete them. But hoping I can search those names to see if they are in use in a layout.

    Is this possible?

    Tagged:

  • I feel the game is about 95% complete. Trying to play through the game but keep finding bugs. Once I get a few play troughs done with out too many issues I am going to send out to my testers.

    Hopefully before the end of October.