Like Kyatric said, the Scirra arcade speaks for itself. Construct 2 is heavily geared towards real-time / action games, with heaps of out-of-the-box action game essentials such as physics, controls and movements.
Turn-based or non-action games actually turn out to be a struggle with Construct 2. I'm working on that type of game right now with Construct 2 and the feeling that I'm skipping a lot of built-in action features is immense.