Rory's Forum Posts

  • Very simple, and yet - fun.

    It's a wonder why we don't have more awesome physics games like this!

    EDIT: Also, very good level designs!

  • It looks amazing from the amount of good responses.

    I'll try this out for my upcoming game!

  • I think it's your game's resolution.

  • Any screens?

  • Alright Joannesalfa PMing you in a sec :)

  • Are you saving it as a single file/capx? or a project directory?

  • I like the combinations you can make with that.

  • The graphics is so basic, but it looks good somehow.

    Good work!

    Can you re-post the link? I can't find it.

  • kenli Thank you very much :)

  • Yeap, and subtract 1 from the Ammo in the actions.

  • Ah! It lives!

    Nothing, it's just the way you format things and write seemed peculiar.

    But I realized it's because you just copy and pasted the text from over there - here.

  • You can try this..

    But normally we all just use the New Posts feature.

    It's been requested before though, a button which shows all your posts, and updates.

  • Making the Casual mode named Casual will get everyone playing Pro.

    Might want to rethink the names to not make Casual players sound noob-ish!

    Just my opinion :)

  • The article shows some pretty okay results though.

    It's definitely not going to be running any graphics intensive games yet, but imagine the next console in 5 years.

    Some people are saying you can get Touch support as well :)

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  • Ah, remember when I just said I can't wait to try this a few days ago?

    Can't believe I can - right now!

    Downloading as we speak :D

    EDIT: Some of my opinions,

    1) Since the game play uses the keyboard, it would be good if you could navigate the menus with the keyboard as well.

    2) The animation for the wolf is great!

    3) The deadness and static-ness of everything but the wolf doesn't do it justice. Your animation skills are amazing, bring more things to life!

    4) The parallax doesn't work well as the distance isn't reflected with color. Maybe you can make things in the distance lose focus or lose color like in reality.

    5) I can tell from this you don't have very good color theory, you should paint with more lighting/color thinking in your thought process, instead of simply darkening and lightening for shades.

    6) The game play as of now is still dull, you need more game mechanics, juiced up ones, like a very major feature which would spice everything up, bring the game attention, and hopefully add to the game's beautiful world ;)