Rory's Forum Posts

  • I've been trying to figure out how I want to generate my terrain and make my guy run through it, and the first idea I had was the old Starship game method, which would be to have my guy run on the spot and have the terrain just move under him. This didn't work so well because I wouldn't find a good method to move the floor consistently in C2. It started generating gaps between my tiles.

    The second way was I had generated a static level, and have my guy run through it, when he reaches the end of the level, it teleports him back to the start and regenerates the level. The problem is, the game is a endless runner / shooter game, and having my platform character actually run, has affected the accuracy of my bullets because they shoot where it was a moment ago, and not relative to his running speed.

    How would you solve either of these problems? In theory? or example.

    Would be very appreciative of any help!

  • Game developers who've worked on AAA titles, rarely even big roles tend to get invited to a lot of seminars and conferences. Indie Developers, I'm afraid, have had much less recognition until recently!

  • Wow, surprised that I have never seen this.

    Very neat and up to date :)

  • I hope the integrated C2 feature comes before Spriter Pro is released.

    I'm going to see if I want to buy it depending on how easy I can use my spriter animations in C2, because I tried the plugin a few days ago, and I really think it's too impractical to use in a game this way!

  • I used Game Maker way before C2 as well.

    I think problems wise, C2 doesn't break your game as often without knowing where the problem is.

  • Blinx123 My well wishes go out to your ferret.

  • Really love the pixel art style KSLR :)

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  • Pretty sad how Construct got left out.

  • Decent graphics, could be better if it had more consistency <img src="smileys/smiley1.gif" border="0" align="middle" />

    Good work!

  • I'm impressed by the extensiveness of this database of plugins!

  • I think it should show that it publishes to HTML5 and then break into sub sections which say "Web", "iOS", "Facebook" etc.

  • Joannesalfa this is indeed very interesting!

  • I don't think you can, I think you'd have to ask the player at the start of the game, or make an ajax script which is basically a calendar and get the current date from that script?

    EDIT: This is a plugin which can do what you asked <img src="smileys/smiley1.gif" border="0" align="middle">

  • I actually think it's a good idea, personally I learn best when I challenge myself.

  • No problem :)