Rory's Forum Posts

  • Lazy Rocket

    Powered by Construct 2 & CocoonJS!

    Presented to you by Couch Knight games,

    A Flappy Bird clone. Except we have customizations which you can buy with in-game money or earn as rewards for reaching certain scores!

    Hope you guys can give me some support, though the game is basically just a Flappy Bird clone, I wanted to bring a visual improvement that is noticeable as well as some added experiences.

    Any feedback would be good. I've also heard reports that certain devices (and especially devices without WebGL support) not being able to run the game. I could use some help with more reports here!

    Android (Google Play)

    iOS (App Store)

  • I'm just as curious as you on how much it'll help. But my latest game "Lazy rocket" was just released for free, I'm using it as a way to test the market and ads profitability.

    I'll keep you updated. But the average per click is barely 2 cents, I've noticed.

  • I am having the exact same problems with the ads now. Hoping for a response as well.

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    The new arcade is looking great so far! Good work Tom and Ashley.

    Thank you for featuring My Irrational Fear of Unicorns so proudly! I'm happy that I saw this :)

  • It's funny how anyone can complain! With the new WebGL rendering, my game runs amazingly!

    Initially I was shocked when my FPS dropped all the way down to like a 3-5 FPS as well. But I realized the problem was with text rendering.

    scirra.com/forum/why-are-text-objects-more-intensive-with-webgl_topic65487.html

    I removed all text objects which were changing on tick.

  • Though no fixed dates have been given, it's been a pretty long wait!

  • That was really fun :)

  • Can't wait to see more :)

    Your story compels me.

  • It looks very good!

    But the in-game screenshots make it hard to distinguish between background and foreground action. The colors don't contrast enough :)

  • No problem man, and thank you :) that mean's something to me.

    Also, you're not bad yourself, keep it up!

  • I like the graphics!

  • Ah, it's just a really good idea, you have some talent!

    I just open a big canvas in photoshop, zoom all the way in and start drawing pixels away!

    Aright, I'll try keep up with those updates :)

  • sqiddster You know me. Look at my unicorns game.

    My ideas are always bad. Hahaha!

  • I updated two of the character's sprites to make them suit the illustrations more.

    Any opinions?

    <img src="http://i.imgur.com/GzhmwbY.png" border="0" />

    Also, the game's name is here to stay :)

    The reason I wanted to change it was because someone said the whole game resembled Super TIME Force too much, and I do admit that it was a large inspiration. I contacted Capybara and they see no problem with any of it, and don't find that the game is alike. So I'm glad to have that off my chest!

  • The game looks good :)

    Link to your facebook page is wrong.