RootKernel's Forum Posts

  • Hi

    I'd like to know what is the best way to handle a local multiplayer player loop?

    I want to order my code in groups for readability.

    Something like this:

    Multiple For each loop can kill performances?

    Or Something like this:

    I think this is the best because it only runs the loop once, but what about the nested groups? Is this better?

    Thank you!

  • Ashley, does the Facebook object work for Android applications [Crosswalk] and iOS [Ejecta]?

    It should be for Android according to this https://www.scirra.com/blog/133/introdu ... to-android

  • Ashley

    Thanks for your answer, I spot this line in the multiplayer login code

    inst = this.runtime.createInstance(type, this.runtime.running_layout.layers[type.default_layerindex], -1000, -1000);
    [/code:3lkkc4da]
    It makes sense now, the object is created at -1000, -1000 with contained objects.
  • jayderyu thanks for your reply

    I think you're not getting the point of my bug report, I wanted to create the least amount of events, so no I'm not doing peers sync/tracking/whatever

    Indeed the synced object is created at (-1000, -1000) but on the host side is created at the origin point and not on peer side? the behavior is different, don't you think it's not a bug?

  • Problem Description

    When using Multiplayer Sync action with a Container object, contained objects are not created on the peers side.

    Attach a Capx

    onedrive.live.com/redir?resid=39A2487877002126!2573&authkey=!AFSLnxlfMWYsfJk&ithint=file%2c.capx

    Description of Capx

    Open the Capx

    Steps to Reproduce Bug

    • Open the Capx
    • Runs on 2 tabs

    Observed Result

    On the first tab, a blue circle with a green circle inside is created

    On the second tab, only the blue circle is created

    Expected Result

    On both tabs, a blue circle with a green circle inside must be created

    Affected Browsers

    • Chrome: YES
    • FireFox: YES
    • Internet Explorer: ?

    Operating System and Service Pack

    Windows 8.1

    Construct 2 Version ID

    r174

  • , you have some really great stuff on your website, thanks for sharing

    Maybe you should try yourself at rythmic stressy themes

  • Ashley

    Do you think hosting a game on a browser tab on a dedicated server is a good solution for hosting a lots of servers?

  • RootKernel

    Are you using the latest beta build r174?

    If yes, and you still have a bug, then best to make a new bug report following all the guidelines.

    Thank you zenox98, I'm running the Steam version (always up to date?).

    I'll triple check but I think there is a bug.

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  • Hi Ashley, was it fixed yet? I think i'm encountering the same bug.

    Thanks.