I want to sync the possition of the Sprites from a family. But when creating the objects, it creates a random sprite from the Family on the peers instead of the one created on the host.
Am I supposed to create a sync action for each sprite type?
Well, at least i've done it like that, synced every single sprite. 20x 2, it may fill up much in the event sheet but then it at least works.
And btw, i don't think it's a bug.
Just wondering why you posted this in bugs section, I think you could get better help in the "how to" section
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Should be fixed in the next build. Workaround for current build: sync each object in the family separately.
Hi Ashley, was it fixed yet? I think i'm encountering the same bug.
Thanks.
RootKernel
Are you using the latest beta build r174?
If yes, and you still have a bug, then best to make a new bug report following all the guidelines.
RootKernel Are you using the latest beta build r174? If yes, and you still have a bug, then best to make a new bug report following all the guidelines.
Thank you zenox98, I'm running the Steam version (always up to date?).
I'll triple check but I think there is a bug.
Steam will only install the betas if you opt in, and the fix mentioned is in the latest beta.