Hi there!
<img src="http://www.weblancer.net/files/portfolio/372/37212/1632994.jpg" border="0" />
I'm currently working on planformer/shooter/puzzle game, and here's what I cant manage.
How do I pin invis areas (that should make gravity somehow, or in my case speed up mobs when player in line of sight) to different instances, so when player overlap 1 area, it would affect only instance which is pinned to it, without triggering same effect for other instances of same object?
Thanks!