RickUSBstick's Forum Posts

  • I know the tilemap object, but i want the player to build. So in short: when a user places a block, should i create a sprite or do something on a tilemap? Please help

  • Hello,

    I know how to create a source like terraria / 2d minecraft. But in my version of it when a player places a block, it's made of a sprite. If i have hundreds of sprites the game will run slow i think? Is there a good way to improve this, or a better method?

    The map wont be huge, its for a game with a map of +/- 500 x 500 tiles of 16x16 pix.

  • Have you tried contacting the author of this engine? It's his job to fix issues like this.

    The virtual joystick works on PC with mouse, but doesn't work on my mobile phone. Maybe there is some mouse event that is causing this problem.

    Yes, ofcourse. I tried contacting the developer in email, but no response. I had searched the code for some kind of mouse event but i cant find it.

  • Hello,

    i bought a rpg engine on the scirra store to create a rpg on android. But the touch joystick to move the player isnt working, can anybody please help me with this?

    Demo live on http://www.usbstickstudios.com

    Code

    Kind regards,

    Rick.

  • Hello,

    I am looking for good tutorials to learn to make sprites and characters.

    Its for my new idea for an aquarium game, i want to make all the fishes by myself. Like swimming animations.

    2d spritesheets.

    Regards

  • Hello,

    I want to make something like the system of the games as hay day, clash of clans and so on.

    I want to let players play there own game, like a farm or something, and then i want players to visit other players farms.

    How is this done exactly?

  • Hello,

    How do i add items to my array based inventory from this tutorial?

    https://www.scirra.com/tutorials/614/ar ... -inventory

    I need to check if an inventory slot is already in use or not

  • RickUSBstick

    Sorry I don't have plan to upgrade backendless plugin to 4.x recently. Added to TODO list.

    Oh alright, no problem.

    And if i use the version 3 dashboard?

  • Hello Rex,

    First of all, thank you for your hard work and you beautiful plugins!

    I have an error in my facebook login, the error says "Failed- version is disabled"

    I am working with the newest 4.0 dashboard, is 4.0 what i have to fill in the 'Version' table in the rex_backendless_api plugin? If yes, what did i do wrong? :$

    Thanks you!

  • Looks great! So this will also work with Intel XDK -> android?

  • I have this exact same question...

    It seems Scirra's documentation on this issue is extremely poor, outdated, and limited to be generous...

    I use the cordova plugin for google play now. Cordova-plugin-game

  • > Pixelmon is a very worldwide popular minecraft plugin, i wouldnt recommend use that name because.. look up the playstore or google.

    >

    I don't think it is an issue. I'm making the game free anyway. So if I were to make money, they would probably want a portion of it, but i'm making it free.

    That is not what i tryed to say, i am sorry.

    I ment that when people search your app, the are probarly finding 1 of all the other pixelmon things.

  • Pixelmon is a very worldwide popular minecraft plugin, i wouldnt recommend use that name because.. look up the playstore or google.

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  • You have to Pick the appropriate item. If you choose PotID 1 to work on, store that, and always Pick that one first, before doing anything else. Hard to give concrete advice without seeing exactly what you are doing.

    I'm sorry i always use this forum on my phone, so i cant send a screen or capx for now.

    So the best thing is to always keep track what i am doing by storing the id in an global variable? That sounds logic to me, and i will try it tomorrow.

    Thank you for your reaction!

  • Hello,

    For a little flower game i am working on i have got 5 flower pots wich al have an instance variable called PotID wich is a unique id for the pots.

    How can i keep track on wich pot a player is planting, harvesting and things like that best without bugs?

    Now when a player harvets pot 1 every pot is harvested..

    And i dont want to make al the events fot every pot, for every seed, for everything.

    That would 100's of events, thats to big for a little game..

    I tried using family's for pots and seeds, but also then every thing is messed up..

    Would love to hear some idea's on how to do this!

    Thank you already!