Wahay this is awesome.
Develop games in your browser. Powerful, performant & highly capable.
Massive changelog is massive.
It's very good .
Yeah doing it yourself's a bad idea. The ISP route's probably the best if they offer it, otherwise there's tons of free or very cheap hosts.
1:1
I'll take your bets now.
Nice work :O.
I'd suggest this was your code as it seems very unlikely a triggered condition could cause a crash.. could you paste an image of the events for the condition?
I feel really fussy, but they're just not right for the 32x32 sprites (and alot of them aren't in 32 pixel variants and thus won't fit)..
I guess I'm looking for Pokemon style buildings which fit precisely in the boundaries and are fairly small.
Gullanian was joking, or so I've heard..
A disc saw? You could've said!
Well, nice.. what're you gonna use it for?
Window controls are separate windows above the runtime window, which is where sprites display.
It's therefore not possible to show them below sprites.
The tab order for controls will hopefully be in a shortly upcoming future build .
They're good, and I'm using most of them.
However, there's no building sprites, which I really need. Some houses/town hall, stuff like that..
A what? lol
It probably isn't, but will need some work.
However showing sprites above controls won't ever be possible .
My most expensive present is a pair of jeans; not really fussed about this christmas .