Rich's Forum Posts

  • We'll probably want to upscale host at some point soon (ish) so I was wondering what members here could recommend for web hosting.

    Here's roughly what we'll need:

    100mb or so disk space

    100gb transfer a month

    PHP support

    MySQL support

    Ruby support

    Price should be anything between 10-15$ a month, preferably.

    Thanks.

  • Fairly well, most of the core stuff's done now.

  • Try not to be disheartened or in any way offended by the advice you receive; providing samples of work is the only way you'll find someone to work with, really.

  • I don't disagree with what's above, but I can't see much rationale for not taking the most basic measures as opposed to making it completely trivial to just copy a game onto a USB stick and give it to everyone. Putting in a registry key or file is the minimum you can do, it takes all of a minute to add.

  • Maybe at some point in the future I'll add private variables/behaviors/effects under their objects - or by some other way - but for now I think it's a bit of overkill; the project bar is intended for organisation of an application, not creating or modifying every root of a game. However, I think I may add private variables at least into the tree view of the object bar, which is basically the 'Objects' stub from the project bar in the object bar.

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  • Right click on an action/condition or event and click toggle.

  • No, but the object folder functionality is also present in the object bar now.

  • They have been here:

    http://apps.sourceforge.net/mediawiki/c ... n_features

    A lot of other handy tips are documented in other wiki articles, so it does pay to read the docs.

  • You can check out how to use functions here:

    http://apps.sourceforge.net/mediawiki/c ... ion_Object

  • I guess your installer/game could set a registry key - using the registry object - or create an ini/file based on a code the user has to enter. This could be combined with some system information using the system information object to create a 'unique' string to the user and PC, which could be hased using the MD5 object - a 3rd party plugin in the upload forum.

    It's not particularly secure or hack-proof, but it's the basics which some as you say, will stop a lot of people.

  • 60% sounds really high, but there's definitely performance issues with drawing icons and such in the editor.

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  • Right click the application and selected 'view used plugins' to see what's been used.

  • I'm still unsure whether to add a behavior/effects folder, even if it's hidden by default and only shown in an advanced mode. It's a lot of extra work and I can't really see why it's particularly useful, though I'm open to persuasion.

    The logic behind adding something to the bar is that you can do something with it. With the new global variable addition you can add variables or delete old ones; with event sheets you can add/reorder, with resources you can add/remove etc.

  • OK I've added global variables.

    Controls will be handled via a dialog, in the new redesigned control system, which makes for better usability and sense than if it were crowbarred into the project bar, I'd think.