How would the indicator be done? I agree there should be something, but I'm not sure what..
You should use height maps if you're going to rotate the object.
It's explained fully here:
http://apps.sourceforge.net/mediawiki/c ... umpmapping
It's kind of logged in the moderator panel .
Indeed, nice, and in very few events. I agree, we need a stack object for this sort of thing.
Do you have a .cap I can check quickly?
Develop games in your browser. Powerful, performant & highly capable.
Every object which displays stuff should have an 'invisible on startup' property; stick a quick item on the feature tracker if not.
Drama!
You do not have permission to view this post
Ditto, just saw this, lookin decent .
Families have to be created with an object, they can't exist before the object does.
Just saying, if it isn't, or you want it on another object, that's the way to go.
Can't David's offset shader also do this?
Disappear I'd assume, as there's no mechanism to collapse them.
Scratch that, he fixed it.